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The Chancery is an advanced diplomatic building in Civilization VI. It is built in the Diplomatic Quarter district and requires a Consulate (or one of its replacements).

Strategy[]

Building the Chancery quickly (particularly if Black Queen Catherine is in the game) can benefit any civilization. The building's efficacy can also be improved by the Cryptography and Police State policy cards, which will hamper enemy Spies from wreaking havoc across your lands. The downside of this building's Science Science-generation ability is that it is entirely reactive and dependent on other civilizations placing Spies in your cities.

The Chancery grows in value and efficiency if you have 6 Envoys Envoys in many city-states of the same type.

Civilopedia entry[]

A collection of consulates and embassies is termed a chancery. Here, diplomats gather to work out treaties and arrange deals… and (more likely than not) rub shoulders with spies. A chancery provides a centralized place to observe and monitor foreign agents within the country, to improve relations (and to try and figure out what other countries might be up to). It is larger and more exhaustive than a consulate.

Civilization VI Buildings [edit]
City Center Buildings PalaceGranaryMonument (Old God Obelisk3) • Water Mill (Palgum1) • Ancient WallsMedieval WallsRenaissance Walls (Tsikhe ) • SewerFlood Barrier Fortress2Headquarters2Nilometer2
Campus Buildings LibraryUniversity (Alchemical Society3MadrasaNavigation School1) • Research Lab
Theater Square Buildings Amphitheater (Marae ) • Archaeological MuseumArt MuseumBroadcast Center (Film Studio)
Holy Site Buildings Shrine (Gifts of the Nile Shrine2) • Temple (Prasat1Stave Church) • CathedralDar-e MehrGurdwaraMeeting HouseMosquePagodaStupaSynagogueWatObelisk2Temple to Amun2Orthodox Church2
Encampment Buildings Barracks (Basilikoi Paides1) • Stable (Ordu ) • ArmoryMilitary Academy
Commercial Hub Buildings Market (Sukiennice1) • Bank (Gilded Vault3Grand Bazaar ) • Stock ExchangeGuildhall2
Harbor Buildings LighthouseShipyardSeaport
Industrial Zone Buildings WorkshopFactory (Electronics Factory) • Power PlantCoal Power Plant Oil Power Plant Nuclear Power Plant
Preserve1 Buildings Grove1Sanctuary1
Entertainment Complex Buildings Arena (Tlachtli1) • Zoo (Thermal Bath ) • Stadium
Water Park Buildings Ferris Wheel Aquarium Aquatics Center
Neighborhood Buildings Food Market Shopping Mall
Dam Building Hydroelectric Dam
Aerodrome Buildings HangarAirport
Government Plaza Buildings Ancestral Hall Audience Chamber Warlord's Throne Foreign Ministry Grand Master's Chapel Intelligence Agency Queen's Bibliotheque National History Museum Royal Society War Department
Diplomatic Quarter1 Buildings Consulate1Chancery1
Walled Quarter2 Buildings Keep2Mass Grave2Plague Hospital2
1 Requires DLC2 Specific scenarios only • 3 Secret Societies mode only
Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.