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The first wheeled unit you can build, chariots move fast and withdraw from combat if losing the battle (unless fighting another fast unit).

Chariots may not enter jungles or mountains unless on a road. A city must have horses in its Strategic Resource box to build chariots.

Variants[]

Civilopedia entry[]

The chariot was the first true fighting vehicle. Ancient armies used it to transport archers and other troops to the battlefield, where they would disembark and fight. The Assyrians, whose archers and spearmen fought from inside the chariot itself, turned the vehicle into a fearsome offensive weapon. Few enemies were able to withstand an onslaught of Assyrian chariots. This devastating form of attack was soon adopted by many of the Assyrian's enemies, who used the chariot against them with good effect.

Civilization III Units
Land Ancient CavalryAnsar WarriorU PArcherArmyArtilleryBerserkU PBowmanUCannonCatapultCavalryChariotChasqui ScoutU CConquistadorU PCossackUCruise MissileCrusaderEnkidu WarriorU CExplorerFlakCGallic SwordsmanU PGuerillaHopliteUHorsemanHussarU CHwachaU PICBMImmortalsUImpiUInfantryJaguar WarriorUJavelin ThrowerU CKeshikU PKnightLeaderLegionaryULongbowmanMarineMech InfantryMedieval InfantryMobile SAMCModern ArmorModern ParatrooperMounted WarriorUMusketeerUMusketmanNumidian MercenaryU PPanzerUParatrooperCPikemanRadar ArtilleryRiderURiflemanSamuraiUScoutSettlerSipahiU PSpearmanSwiss MercenaryU CSwordsmanTactical NukeTankThree-Man ChariotU CTOW InfantryCTrebuchetCWar ChariotUWar ElephantUWarriorWorker
Sea AEGIS CruiserBattleshipCaravelCarrackU CCarrierCruiserCCurraghCDestroyerDromonU CFrigateGalleonGalleyIroncladMan-O-WarUNuclear SubmarinePrivateerSubmarineTransport
Air BomberF-15UFighterHelicopterJet FighterStealth BomberStealth Fighter
U: Unique unitP: Added in Play the World expansion • C: Added in Conquests expansion
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