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The Cho-Ko-Nu is the unique unit of the Chinese civilization.


Compared to the Crossbowman it replaces, the Cho-Ko-Nu has one more first strike and can cause collateral damage.

Using Cho-Ko-Nu[]

The Cho-Ko-Nu's collateral damage works well in aggressive defense - that is, attacking stacks of units. With more survivability than a Catapult, and a strength bonus against Melee units, the Cho-Ko-Nu makes a great stack-destroyer. At this stage of the game, it makes the Chinese hard to attack.

Cho-Ko-Nu aren't so effective attacking cities defended by longbows, as they cannot be given City Attack promotions. However, they can still be used as part of a combined-arms force, protecting attacking Melee and Siege units from Macemen and similar threats. With Cho-Ko-Nus against archers, however, the collateral damage keeps increasing the odds, which are usually already high to begin with. Cover promotions remove their biggest counter, but some will need Formation to counter Horse Archers, which are immune to first strikes.

Against Cho-Ko-Nu[]

Defensively, the Cho-Ko-Nu loses its advantage. Alone, it's easily picked off by mounted units, and in cities, it's not much more dangerous than a Longbowman. If attacking China at this point in the game, give some Crossbowmen or Pikemen Cover promotions to protect stacks, and give stacks some Medic promotions to counteract any collateral damage.

Civilopedia entry[]

Repeating crossbows have a long history, with the oldest accurate written record dating to the Han dynasty (ca. 20-220 A.D.) in China. The Chinese repeating crossbow, the Chu-ko-nu, is an extremely simple piece of equipment. It is claimed to have been invented by Chinese strategist Zhuge Liang (181-234 A.D.), which is arguable since the earliest drawings of the weapon have been found from the buried library of Chu, dating all the way back to 250 B.C. The Chinese repeating crossbow saw its last serious action in the Sino-Japanese War of 1894-1895, where photographs show repeating crossbows as common weapons among Manchurian troops. The basic construction of this weapon has remained mostly unchanged since its invention, making it one of the longest-lived mechanical weapons.

See also[]

Civilization IV Units [edit]
Land Anti-TankB Archer (BowmanB Skirmisher) Artillery Axeman (Dog SoldierB Phalanx VultureB) Cannon Catapult (HwachaW) Cavalry (Cossack) Chariot (Immortal War Chariot) Crossbowman (Cho-Ko-Nu) CuirassierB (Conquistador) Explorer Grenadier Gunship Horse Archer (Keshik Numidian CavalryW) Infantry Knight (Camel Archer CataphractB) Longbowman Maceman (BerserkerW Samurai) Machine Gun Marine (Navy SEAL) Mechanized Infantry Mobile ArtilleryB Mobile SAMB Modern Armor Musketman (JanissaryW Musketeer Oromo WarriorB) ParatrooperB Pikeman (LandsknechtB) Rifleman (Redcoat) SAM Infantry Scout Spearman (HolkanB ImpiW) Swordsman (Gallic WarriorW Jaguar Praetorian) Tank (Panzer) TrebuchetW War Elephant (Ballista ElephantB) Warrior (Quechua)
Naval Attack SubmarineB Battleship Caravel (CarrackB) Carrier Destroyer Frigate Galleon (East IndiamanB) Galley Ironclad Missile CruiserB PrivateerB Ship of the LineB Stealth DestroyerB Submarine Transport TriremeW
Air AirshipB Bomber Fighter Guided MissileB ICBM Jet Fighter Stealth Bomber Tactical NukeB
Civilian Corporate ExecutiveB Missionary Settler Spy Work Boat Worker (Fast Worker)
Great People Great Artist Great Engineer Great GeneralW Great Merchant Great Prophet Great Scientist Great SpyB
W Added in Warlords B Added in Beyond the Sword