City is a game concept in Call to Power II.
Gameplay[]
Cities, and the management of them, are the prime focus of Call To Power II. With them, players can build Units, Improvements and Wonders. They draw the three main resources, Food, Production and Commerce, from the surrounding tiles. As the population of a city expands, so does its influence. Larger cities have more tiles from which to extract resources.
Building cities is the only way to expand an empire. The more cities an empire has, the more terrain it controls, the more units it can build, and the more resources it has at its disposal.
The efficiency of one's cities can mean the difference between victory and defeat. Players should strive to completely master the particulars of city management, including placement on terrain, use of Tile Improvements, Buildings, Wonders and controlling Happiness.
See also[]
- City in other games