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City Walls are buildings in Civilization II that grant defending units a 3x bonus vs ground attacks. Additionally, cities with walls do not suffer any Population loss when defending units are defeated by ground units that are affected by walls.
Strategy[]
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Civilopedia entry[]
Before the establishment of centralized governments capable of supporting strong, national armies, individual cities were left to fend for themselves when it came to defense. As a result, many cities constructed city walls to protect against raiders and bandits. City walls represented a major investment in both time and materials, requiring years to complete and constant repairs to maintain their strength and integrity. However, these walls turned the city into a fortress capable of withstanding all but the most determined attack.
See also[]
| City improvements in Civilization II [edit] | ||
|---|---|---|
| Defense |
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| Efficiency | Corruption | |
| Pollution | ||
| Growth | Food | |
| Population | ||
| Happiness | ||
| Industry | Production | |
| Power | ||
| Science | Research | |
| Spaceship | ||
| Trade | ||
| Units |
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| Related pages | ||
| 1 Only featured in Test of Time. | ||
