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A city falls into Civil Disorder when the number of unhappy citizens exceeds the number of happy citizens. Growth and production cease while a city is in disorder. Recently conquered cities are also in civil disorder for a turn.

Remedies for disorder include:

See alsoEdit

  • Attitude (Civ2): The happiness mechanic in Civilization II overview.
  • Anarchy, a state of chaos throughout the entire civilization
Civilization II [edit]
Conflicts in CivilizationFantastic WorldsTest of Time

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Concepts

Attitude (Civil disorder, We Love the King Day) • City (Capital) • CombatDifficulty levelEspionageFoodGoldHigh CouncilLuxuriesOdeo yearPollutionProductionReputationScienceSpaceshipSpecialistsTax RateTradeTrade route

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