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A civil war is a game mechanic which splits a large civilization into two different nations if its capital city is captured.

Much of the information here comes from forum posts on CivFanatics and the Apolyton Civilization Site.[1][2][3]

Conditions that trigger civil war[]

A Civilization may fall into Civil War if its capital falls and:

  • It is conquered by a less powerful civilization or barbarians
  • The total number of Civilizations is less than 7
  • ?

Cities that are distant from the original capital are more likely to be part of the new Civilization than cities that are closer.

References[]

See also[]


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