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Civilization II: Conflicts in Civilization box art
Civilization II: Conflicts in Civilization is the first expansion pack for Civilization II, released in 1996.[1] It contains 20 new scenarios, 12 made by the makers of the expansion pack, and eight made by fans of the game.
Gallery[]
Civilization II [edit] |
---|
Conflicts in Civilization • Fantastic Worlds • Test of Time† |
Advances • Buildings • Cheat Codes • Civilizations • Resources • Scenarios • Soundtrack • Strategy Guide • Terrains • Units • Wonders |
Concepts |
Attitude (Civil disorder, We Love the King Day) • City (Capital) • Combat • Difficulty level • Espionage • Food • Gold • High Council • Luxuries • Odeo year • Pollution • Production • Reputation • Science • Spaceship • Specialists • Tax Rate • Trade • Trade route |
† Standalone remake with different graphics, units, etc |
Civilization Series | |
---|---|
Game | Expansion packs |
Civilization | None |
Civ II | Conflicts in Civilization • Fantastic Worlds • Test of Time |
Civ III | Play the World • Conquests |
Civ IV | Warlords • Beyond the Sword • Colonization (Total conversion) |
Civ V | Gods & Kings • Brave New World |
Beyond Earth | Rising Tide |
Civ VI | Rise and Fall • Gathering Storm • New Frontier Pass |
Official Spinoffs | Sid Meier's Colonization • Sid Meier's Alpha Centauri (Alien Crossfire) • Civilization Revolution • CivWorld • Civilization Revolution 2 • Sid Meier's Starships |
Other games: | Freeciv • Imperialism • Civilization: Call to Power • Call to Power II • FreeCol • CivCity: Rome • C-evo • NewCol • Unciv • Humankind |
Comparisons | Comparison between Civilization games • Civilizations • Glossary of Civilization terms |