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[[File:Civ2_World_War_2_Scenario.png|thumb|This is the Map of the world for The World war 2 scenario.]]{{tocright}}
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[[File:Civ2 World War 2 Scenario.png|thumb|This is the map of the world for the World War II scenario.]]{{tocright}}
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'''World War II''' is a [[Scenario (Civ2)|scenario]] in ''[[Civilization II]]''. It starts in June 1940 and ends in June 1947.
June 1940 is the start of [[Civ2]]'s World War II scenario.
 
   
  +
Picture [[Europe]] plus slices of [[Africa|North Africa]], [[North America]], Greenland, and east past the Caspian Sea to include the Indus valley. There are seven players:
Picture Europe plus slices of North Africa, North America, Greenland, and east past the Caspian Sea to include the Indus valley. There are seven players: [[Allies in Civ2 World War II scenario|Allies]], [[Axis in Civ2 World War II scenario|Axis]], [[French in Civ2 World War II scenario|French]], [[Neutrals in Civ2 World War II scenario|Neutrals]]<!-- able to select Amphibious Warfare, Combustion, Democracy, Economics, Electronics, Fundamentalism, Genetic Engineering, Machine Tools, Mass Production, Mobile Warfare, and Railroad at the start on "Easy" level -->, [[Russians in Civ2 World War II scenario|Russians]], [[Spanish in Civ2 World War II scenario|Spanish]], [[Turks in Civ2 World War II scenario|Turks]]. Before any human gets a chance to play, Axis forces crash through to [[Paris]] and take the neutral [[Amsterdam]] as well.
 
   
  +
* [[World War II (Civ2)/Allies|Allies]]
Hardly anyone knows the secret of [[Advanced Flight]] yet, but research is faster than it looks. With one turn representing 2 months, in only 7 years a player can win lots of "Objective" cities for a result such as "Marginal Axis defeat".
 
  +
* [[World War II (Civ2)/Axis|Axis]]
  +
* [[World War II (Civ2)/French|French]]
  +
* [[World War II (Civ2)/Neutrals|Neutrals]]<!-- able to select Amphibious Warfare, Combustion, Democracy, Economics, Electronics, Fundamentalism, Genetic Engineering, Machine Tools, Mass Production, Mobile Warfare, and Railroad at the start on "Easy" level -->
  +
* [[World War II (Civ2)/Russians|Russians]]
  +
* [[World War II (Civ2)/Spanish|Spanish]]
  +
* [[World War II (Civ2)/Turks|Turks]]
   
  +
Before any human gets a chance to play, [[World War II (Civ2)/Axis|Axis]] forces crash through to [[Paris]] and take the neutral [[Amsterdam]] as well.
The Atlantic seems peppered with [[submarine]]s, so the Americans (as the western wing of the Allies faction) would be wise to produce only [[air unit]]s and send them by way of the existing airbases on Greenland and other islands until all Axis ports are taken.
 
   
 
Hardly anyone knows the secret of [[Advanced Flight (Civ2)|Advanced Flight]] yet, but research is faster than it looks. With one turn representing 2 months, in only 7 years a player can win lots of "Objective" [[City (Civ2)|cities]] for a result such as "Marginal Axis defeat".
Russia has huge productive capacity but needs roads then rail to get army units to the western front faster.
 
   
 
The Atlantic seems peppered with [[Submarine (Civ2)|Submarines]], so the Americans (as the western wing of the [[World War II (Civ2)/Allies|Allies]] faction) would be wise to produce only [[air unit]]s and send them by way of the existing airbases on Greenland and other islands until all Axis ports are taken.
Even Spain can become top nation with a bit of luck and a substantial extension of the official closing date! See if your allies the Allies will give you [[Robotics]]; if they do, and you are on an easy level, you can fairly comfortably take France, North Africa, Italy, Turkey, and most of the Axis mainland possessions.
 
   
 
[[World War II (Civ2)/Russians|Russia]] has huge productive capacity but needs roads then rail to get army units to the western front faster.
Turkey and the Neutrals are probably too small to have a chance even with a human in charge, but reports of a victory by either of them would be well received here.
 
   
 
[[World War II (Civ2)/Turks|Turkey]] and the [[World War II (Civ2)/Neutrals|Neutrals]] are quite small, but if you play past the closing date, you can win with either of them. Even [[World War II (Civ2)/Spanish|Spain]] can become top nation with a bit of luck and a substantial extension of the official closing date! See if your allies, the Allies, will give you [[Robotics (Civ2)|Robotics]]; if they do, and you are on a low [[Difficulty level (Civ2)|difficulty level]], you can fairly comfortably take [[World War II (Civ2)/French|France]], North Africa, [[Italian|Italy]], Turkey, and most of the Axis mainland possessions.
(''Numbers etc below are for "easy" level; not checked other levels'')
 
  +
  +
There are [[Barbarian (Civ2)|Barbarians]] on the [[Irish]] isles (2), the Alpes (2), and the [[Middle East]] (4).
  +
  +
All of the numbers and data below are for Chieftain difficulty; they have not been checked for higher difficulty levels.
   
 
==Players==
 
==Players==
===[[Allies in Civ2 World War II scenario|Allies]] under Prime Minister Churchill===
+
===Allies under Prime Minister Churchill===
 
69 advances; Orange; Expansionist; 1250 gold, 97 units
 
69 advances; Orange; Expansionist; 1250 gold, 97 units
  +
 
;Starting cities
 
;Starting cities
*London [20] (capital) with [[King Richard's Crusade]], [[Shakespeare's Theatre]], [[Isaac Newton's College]], [[Darwin's Voyage]]
+
* [[London]] [20] (capital) with [[King Richard's Crusade (Civ2)|King Richard's Crusade]], [[Shakespeare's Theater (Civ2)|Shakespeare's Theater]], [[Isaac Newton's College (Civ2)|Isaac Newton's College]], [[Darwin's Voyage (Civ2)|Darwin's Voyage]]
*Southampton [16]
+
* Southampton [19]
*Manchester [20]
+
* Manchester [20]
*Belfast [11]
+
* Belfast [11]
*Newcastle [10]
+
* Newcastle [19]
*Edinburgh [12] with [[Adam Smith's Trading Co.]]
+
* [[Edinburgh]] [19] with [[Adam Smith's Trading Company (Civ2)|Adam Smith's Trading Company]]
  +
* Scapa Flow [2]
*Washington [24] with [[Women's Suffrage]]
+
* [[Washington (city)|Washington]] [24] with [[Women's Suffrage (Civ2)|Women's Suffrage]],
*New York [30] with [[Statue of Liberty]], [[Hoover Dam]]
+
* [[New York]] [30] with [[Statue of Liberty (Civ2)|Statue of Liberty]], [[Hoover Dam (Civ2)|Hoover Dam]]
*Alexandria [10] with [[Pyramids]], [[Lighthouse]], [[Great Library]] (the only surviving Ancient World Wonders)
 
  +
*Baghdad [5]
 
 
;Starting cities in colonies/mandates
*Basra [4]
 
 
* [[Alexandria]] [19] with [[Pyramids (Civ2)|Pyramids]], [[Lighthouse (Civ2)|Lighthouse]], [[Great Library (Civ2)|Great Library]] (the only surviving Ancient World Wonders)
*Mosul [3]
 
 
* [[Baghdad]] [5]
*Suez [10]
 
*Jerusalem [6]
+
* Basra [4]
*Scapa Flow [2]
+
* Mosul [3]
*Athens [8]
+
* Suez [10]
  +
* [[Jerusalem]] [6]
===[[Axis in Civ2 World War II scenario|Axis]] under Consul Hitler===
 
  +
* [[Athens]] [8]
  +
 
===Axis under Consul Hitler===
 
Deep blue
 
Deep blue
  +
 
;Starting cities<!-- arranged north to south because Axis won't exchange ambassadors to let other powers see the official list -->
 
;Starting cities<!-- arranged north to south because Axis won't exchange ambassadors to let other powers see the official list -->
*Bergen [3]
+
* Bergen [3]
*Helsinki [4]
+
* [[Helsinki]] [4]
*Oslo [5]
+
* [[Oslo]] [5]
*Kiel [12]
+
* Kiel [12]
*Konigsberg [8] with [[Copernicus' Observatory]]
+
* Konigsberg [8] with [[Copernicus' Observatory (Civ2)|Copernicus' Observatory]]
*Berlin [20] (capital)
+
* [[Berlin]] [20] (capital)
*Warsaw [10]
+
* [[Warsaw]] [10]
*Cologne [16]
+
* [[Cologne]] [16]
*Dresden [15]
+
* Dresden [15]
*Krakow [8]
+
* [[Kraków]] [8]
*Frankfurt [12]
+
* Frankfurt [12]
*Prague [12]
+
* [[Prague]] [12]
*Munich [14]
+
* [[Munich]] [14]
*Vienna [12] with [[J.S. Bach's Cathedral]]
+
* [[Vienna]] [12] with [[J. S. Bach's Cathedral (Civ2)|J. S. Bach's Cathedral]]
*Budapest [8]
+
* [[Budapest]] [8]
*Venice [9] with [[Marco Polo's Embassy]]
+
* [[Venice (city)|Venice]] [9] with [[Marco Polo's Embassy (Civ2)|Marco Polo's Embassy]]
*Milan [10] with [[Leonardo's Workshop]]
+
* [[Milan]] [10] with [[Leonardo's Workshop (Civ2)|Leonardo's Workshop]]
*Bucharest [12]
+
* [[Bucharest]] [12]
*Rome [12] with [[Michelangelo's Chapel]]
+
* [[Rome (city)|Rome]] [12] with [[Michelangelo's Chapel (Civ2)|Michelangelo's Chapel]]
*Taranto [6]
+
* Taranto [6]
*Tripoli [7]
 
*Tobruk [5]
 
   
  +
;Starting cities in colonies/mandates
===[[French in Civ2 World War II scenario|French]] under President Petain, who resembles Gandhi===
 
 
* [[Tripoli]] [7]
 
* Tobruk [5]
  +
 
===French under President Petain, who resembles Gandhi===
 
64 advances; Purple; Rational, perfectionist; 0 gold, 25 units after initial defeats
 
64 advances; Purple; Rational, perfectionist; 0 gold, 25 units after initial defeats
  +
 
;Starting cities in France
 
;Starting cities in France
*Paris [13] with [[Eiffel Tower]] (city lost to Axis before first turn)
+
* [[Paris]] [20] with [[Eiffel Tower (Civ2)|Eiffel Tower]] (city lost to Axis before first turn)
*Vichy [6] (capital)
+
* Vichy [6] (capital)
*Marseilles [12]
+
* Marseilles [12]
*St. Nazaire [12]
+
* St. Nazaire [12]
*Strasbourg [10]
+
* Strasbourg [10]
*Cherbourg [8]
+
* Cherbourg [8]
*Bordeaux [8]
+
* Bordeaux [8]
  +
 
;Starting cities in colonies/mandates
 
;Starting cities in colonies/mandates
*Tunis [4]
+
* [[Tunis]] [4]
*Algiers [7]
+
* Algiers [7]
*Casablanca [5]
+
* Casablanca [5]
*Beirut [7]
+
* Beirut [7]
*Damascus [5]
+
* [[Damascus]] [5]
   
===[[Neutrals in Civ2 World War II scenario|Neutrals]] under Queen (whatever)===
+
===Neutrals under Queen (whatever)===
 
<!-- able to select Amphibious Warfare, Combustion, Democracy, Economics, Electronics, Fundamentalism, Genetic Engineering, Machine Tools, Mass Production, Mobile Warfare, and Railroad at the start on "Easy" level -->
 
<!-- able to select Amphibious Warfare, Combustion, Democracy, Economics, Electronics, Fundamentalism, Genetic Engineering, Machine Tools, Mass Production, Mobile Warfare, and Railroad at the start on "Easy" level -->
 
57 advances; Teal; 10 units after first Axis attack, 115 gold
 
57 advances; Teal; 10 units after first Axis attack, 115 gold
  +
 
;Starting cities
 
;Starting cities
*Amsterdam [?] (city lost to Axis before first turn)
+
* [[Amsterdam]] [8] (city lost to the Axis before the first turn)
*Belgrade [8]
+
* [[Belgrade]] [8]
*Stockholm [6]
+
* [[Stockholm]] [6]
*Tehran [4]
+
* Tehran [4]
  +
===[[Russians in Civ2 World War II scenario|Russians]] under Comrade Stalin===
+
===Russians under Comrade Stalin===
 
63 advances; White; Aggressive, militaristic; 900 gold, 84 units
 
63 advances; White; Aggressive, militaristic; 900 gold, 84 units
  +
 
;Starting cities
 
;Starting cities
*Leningrad [14]
+
* Leningrad [14]
*Riga [12]
+
* [[Riga]] [12]
*Minsk [11]
+
* Minsk [11]
*Smolensk [12]
+
* Smolensk [12]
*Odessa [6]
+
* Odessa [6]
*Sevastopol [8]
+
* Sevastopol [8]
*Moscow [18] (capital)
+
* [[Moscow]] [18] (capital)
*Sverdlovsk [15]
+
* Sverdlovsk [15]
*Krasnovodsk [1]
+
* Krasnovodsk [1]
*Astrakhan [12]
+
* Astrakhan [12]
*Grozny [11]
+
* Grozny [11]
*Dnepropetrovsk [7]
+
* Dnepropetrovsk [7]
*Kuibyshev [12]
+
* Kuibyshev [12]
*Rostov [18]
+
* Rostov [18]
*Kiev [14]
+
* [[Kiev]] [14]
*Maikop [12]
+
* Maikop [12]
*Kharkov [13]
+
* Kharkov [13]
*Stalingrad [15]
+
* Stalingrad [15]
*Kazan [7]
+
* Kazan [7]
*Kursk [8]
+
* Kursk [8]
*Magnitogorsk [14]
+
* Magnitogorsk [14]
*Orsk [12]
+
* Orsk [12]
*Murmansk [3]
+
* Murmansk [3]
*Gorky [11]
+
* Gorky [11]
*Vologda [4]
+
* Vologda [4]
*Batum [3]
+
* Batum [3]
*Voronezh [9]
+
* Voronezh [9]
*Uralsk [9]
+
* Uralsk [9]
*Krasnoyarsk [12]
+
* Krasnoyarsk [12]
*Novosibirsk [10]
+
* Novosibirsk [10]
*Omsk [12]
+
* Omsk [12]
  +
===[[Spanish in Civ2 World War II scenario|Spanish]] under King Franco===
+
===Spanish under King Franco===
 
61 advances; Yellow; Rational, militaristic, expansionist; 84 gold, 15 units
 
61 advances; Yellow; Rational, militaristic, expansionist; 84 gold, 15 units
  +
 
;Starting cities
 
;Starting cities
*Madrid [8] (capital)
+
* [[Madrid]] [8] (capital)
*Tangiers [3]
+
* Tangiers [3]
*Lisbon [5]
+
* [[Lisbon]] [5]
*Barcelona [5]
+
* Barcelona [5]
*Zaragosa [4]
+
* Zaragosa [4]
*Seville [7] with [[Magellan's Expedition]]
+
* Seville [7] with [[Magellan's Expedition (Civ2)|Magellan's Expedition]]
*Vigo [4]
+
* Vigo [4]
*Valencia [5]
+
* Valencia [5]
*Cadiz [4]
+
* Cadiz [4]
  +
===[[Turks in Civ2 World War II scenario|Turks]] under King Inonu===
+
===Turks under King Inonu===
 
61 advances; Green; Rational, civilized, perfectionist; 50 gold, 11 units
 
61 advances; Green; Rational, civilized, perfectionist; 50 gold, 11 units
;Starting cities
 
*Ankara [6] (capital)
 
*Istanbul [8]
 
*Izmir [3]
 
*Antioch [4]
 
*Kars [2]
 
   
  +
;Starting cities
{{stub}}
 
 
* [[Ankara]] [6] (capital)
[[category:Scenarios (Civ2)|World War II]]
 
 
* [[Istanbul]] [8]
 
* Izmir [3]
 
* [[Antioch]] [4]
 
* Kars [2]
 
[[Category:Scenarios (Civ2)]]
  +
[[Category:World War II (Civ2)]]
  +
[[Category:World War II era]]

Latest revision as of 21:15, 26 August 2023

Civ2 World War 2 Scenario

This is the map of the world for the World War II scenario.

World War II is a scenario in Civilization II. It starts in June 1940 and ends in June 1947.

Picture Europe plus slices of North Africa, North America, Greenland, and east past the Caspian Sea to include the Indus valley. There are seven players:

Before any human gets a chance to play, Axis forces crash through to Paris and take the neutral Amsterdam as well.

Hardly anyone knows the secret of Advanced Flight yet, but research is faster than it looks. With one turn representing 2 months, in only 7 years a player can win lots of "Objective" cities for a result such as "Marginal Axis defeat".

The Atlantic seems peppered with Submarines, so the Americans (as the western wing of the Allies faction) would be wise to produce only air units and send them by way of the existing airbases on Greenland and other islands until all Axis ports are taken.

Russia has huge productive capacity but needs roads then rail to get army units to the western front faster.

Turkey and the Neutrals are quite small, but if you play past the closing date, you can win with either of them. Even Spain can become top nation with a bit of luck and a substantial extension of the official closing date! See if your allies, the Allies, will give you Robotics; if they do, and you are on a low difficulty level, you can fairly comfortably take France, North Africa, Italy, Turkey, and most of the Axis mainland possessions.

There are Barbarians on the Irish isles (2), the Alpes (2), and the Middle East (4).

All of the numbers and data below are for Chieftain difficulty; they have not been checked for higher difficulty levels.

Players[]

Allies under Prime Minister Churchill[]

69 advances; Orange; Expansionist; 1250 gold, 97 units

Starting cities
Starting cities in colonies/mandates

Axis under Consul Hitler[]

Deep blue

Starting cities
Starting cities in colonies/mandates

French under President Petain, who resembles Gandhi[]

64 advances; Purple; Rational, perfectionist; 0 gold, 25 units after initial defeats

Starting cities in France
  • Paris [20] with Eiffel Tower (city lost to Axis before first turn)
  • Vichy [6] (capital)
  • Marseilles [12]
  • St. Nazaire [12]
  • Strasbourg [10]
  • Cherbourg [8]
  • Bordeaux [8]
Starting cities in colonies/mandates

Neutrals under Queen (whatever)[]

57 advances; Teal; 10 units after first Axis attack, 115 gold

Starting cities

Russians under Comrade Stalin[]

63 advances; White; Aggressive, militaristic; 900 gold, 84 units

Starting cities
  • Leningrad [14]
  • Riga [12]
  • Minsk [11]
  • Smolensk [12]
  • Odessa [6]
  • Sevastopol [8]
  • Moscow [18] (capital)
  • Sverdlovsk [15]
  • Krasnovodsk [1]
  • Astrakhan [12]
  • Grozny [11]
  • Dnepropetrovsk [7]
  • Kuibyshev [12]
  • Rostov [18]
  • Kiev [14]
  • Maikop [12]
  • Kharkov [13]
  • Stalingrad [15]
  • Kazan [7]
  • Kursk [8]
  • Magnitogorsk [14]
  • Orsk [12]
  • Murmansk [3]
  • Gorky [11]
  • Vologda [4]
  • Batum [3]
  • Voronezh [9]
  • Uralsk [9]
  • Krasnoyarsk [12]
  • Novosibirsk [10]
  • Omsk [12]

Spanish under King Franco[]

61 advances; Yellow; Rational, militaristic, expansionist; 84 gold, 15 units

Starting cities

Turks under King Inonu[]

61 advances; Green; Rational, civilized, perfectionist; 50 gold, 11 units

Starting cities