Civilization IV: Colonization (abbreviated as Civ4Col on this wiki) is a stand-alone title in the Civilization series based on Civilization IV, using the same engine and a similar interface. It does not require you to have Civilization IV (nor the original Colonization (1994)) to play.

Gameplay[edit | edit source]

As before there are only the 4 European civilizations to play as, though "The Authentic Colonization" mod and its offshoot "Religion and Revolution" mod add the powers included in FreeCol: Portugal, Sweden, Denmark, and Russia. The goal is revolution: independence from your mother country. The king sends an army to stop your revolution.

Civilizations and leaders[edit | edit source]

Colonization contains sixteen civilizations and twenty leaders:

Civilization Leader Traits
England King of England n/a
France King of France n/a
Netherlands King of Netherlands n/a
Spain King of Spain n/a
New England John Adams Libertarian, Tolerant
George Washington Disciplined, Tolerant
New France Samuel de Champlain Enterprising, Cooperative
Louis de Frontenac Militaristic, Cooperative
New Netherlands Adriaen van der Donck Charismatic, Mercantile
Peter Stuyvesant Industrious, Mercantile
New Spain Simon Bolivar Determined, Conquistador
Jose de San Martin Resourceful, Conquistador
Apache Mangas Coloradas Impressionable, Indulgent
Arawak Agueybana Impressionable, Gracious
Aztec Montezuma Prosperous, Gracious
Cherokee Oconostota Impressionable, Gracious
Inca Huayna Capac Prosperous, Mentor
Iroquois Logan Indulgent, Mentor
Sioux Sitting Bull Impressionable, Mentor
Tupi Cunhambebe Prosperous, Indulgent

Buildings[edit | edit source]

Main article: List of buildings in Civ4Col

Units & Professions[edit | edit source]

Main article: List of units (Civ4Col)
Main article: Professions (Civ4Col)

Founding Fathers[edit | edit source]

Main article: Founding Fathers (Civ4Col)

Founding Fathers are historical figures who offer to join your colonies as you accumulate points in their respective categories: Politics, Exploration, Religion, Trade and Military. Founding Fathers bring with them benefits relative to their category.

Resources[edit | edit source]

The economic system in Colonization revolves around harvesting resources and converting them in to goods. These resources and goods can then be sold in Europe and to the natives, which is the foundation of your economy.

Goods and Materials[edit | edit source]

Main article: Goods (Civ4Col)
Resource Requires Sell Buy
Food 1-2 8-10
Lumber 1 3-4
Silver 19 20
Cotton 3-5 5-7
Furs 4-6 6-8
Sugar 4-6 6-8
Tobacco 3-5 5-7
Ore 2-4 5-7
Cloth Cotton 8-12 9-13
Coats Fur 8-12 9-13
Rum Sugar 8-12 9-13
Cigars Tobacco 8-12 9-13
Tools Ore 1-2 2-3
Guns Tools 3-5 6-8
Horses 1-2 2-3
Trade Goods 1-2 2-3

Bonuses[edit | edit source]

In addition to goods, cities can also produce culture-type bonuses that do not have a price value (similar to Culture (Civ4).png and Beaker (Civ4).png from Civilization IV) which affect other game mechanics.

Bonus Producing Buildings Use
Crosses Church, Cathedral Increases the rate of immigration
Education Schoolhouse, College, University Allows colonists to learn an advanced profession
Production Carpenter's Shop, Lumber Mill Increases the rate of building construction
Liberty Bells Printing Press, Newspaper Increases rebel sentiment

See also[edit | edit source]

Differences from the original[edit | edit source]

  • No fixed trade routes but automated trade. Player sets import and export orders for each settlement, and the wagon trains - if there are enough of them - carry them out.
  • Producing horses now requires a colonist, in addition to food.
  • Production of buildings continues at a slow rate even without a colonist working at the carpenter's shop.

Platforms[edit | edit source]

Windows[edit | edit source]

Release date: September 2008
Media: DVD-Rom
System requirements: Windows XP or higher
Input: Keyboard, mouse, microphone

External links[edit | edit source]

Reviews[edit | edit source]

Other[edit | edit source]

Colonization games [edit]
Original version of Sid Meier's Colonization (1994)

BuildingsCivilizationsCheatingFounding FathersIndiansIndependenceSoundtrackTerrainUnitsTipsFAQ

Remake Civilization IV: Colonization (2008)

BuildingsCivilizationsFounding FathersGoodsPointsProfessionsPromotionsTerrainTraitsUnitsVictory

Fan Created version FreeCol (2003-Present)
Civilization IV [edit]
WarlordsBeyond the SwordColonization

Buildings (Unique) • CivicsCivilizationsErasLeaders (Traits) • ReligionsResourcesSoundtrackTechnologiesTerrains (Tile Improvement) • Units (UniqueClassPromotions) • Wonders

Hammer (Civ4).png ProductionBeaker (Civ4).png ScienceCulture (Civ4).png CultureBread (Civ4).pngFoodEspionage (Civ4).png EspionagePower (Civ4).png PowerHealth (Civ4).png Health

† Total conversion remake of the game Sid Meier's Colonization using Civilization IV engine
Civilization Series
Game Expansion packs
Civilization None
Civ II Conflicts in Civilization  •  Fantastic Worlds  •  Test of Time
Civ III Play the World  • Conquests
Civ IV Warlords  •  Beyond the Sword  •  Colonization (Total conversion)
Civ V Gods & Kings  •  Brave New World
Beyond Earth Rising Tide
Civ VI Rise and Fall  •  Gathering Storm  •  New Frontier Pass
Official Spinoffs Sid Meier's Colonization • Sid Meier's Alpha Centauri (Alien Crossfire)  • Civilization Revolution • CivWorld • Civilization Revolution 2 • Sid Meier's Starships
Other games: Freeciv • Imperialism • Civilization: Call to Power • Call to Power II FreeCol • CivCity: Rome • C-evo • NewCol • Unciv
Comparisons Comparison between Civilization games • Civilizations
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