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OS: Windows 2000/XP/Vista<br>RAM: 512 MB<br>CPU: 1.2 GHz (1.8 GHz for full)<br>Disc drive:4x CD-ROM drive<br>HDD: 900 MB free disk space<br>Video: DirectX 9.0c-compatible 64 MB (128 MB for full) video card with Shader 1.1 support<br>Sound: DirectX 9.0c compatible |
OS: Windows 2000/XP/Vista<br>RAM: 512 MB<br>CPU: 1.2 GHz (1.8 GHz for full)<br>Disc drive:4x CD-ROM drive<br>HDD: 900 MB free disk space<br>Video: DirectX 9.0c-compatible 64 MB (128 MB for full) video card with Shader 1.1 support<br>Sound: DirectX 9.0c compatible |
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}} |
}} |
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− | '''''Civilization IV: Colonization''''' is a stand-alone title in the ''Civilization'' series based on ''[[Civilization IV]]'', using the same engine and a similar interface. It does not require you to have ''[[Civilization IV]]'' (nor the original [[Colonization (1994)]]) to play. |
+ | '''''Civilization IV: Colonization''''' (abbreviated as Civ4Col on this wiki) is a stand-alone title in the ''Civilization'' series based on ''[[Civilization IV]]'', using the same engine and a similar interface. It does not require you to have ''[[Civilization IV]]'' (nor the original [[Colonization (1994)]]) to play. |
==Gameplay== |
==Gameplay== |
||
− | As before there are only the 4 European civilizations to play as. The goal is revolution |
+ | As before there are only the 4 European civilizations to play as, though "The Authentic Colonization" mod and its offshoot "Religion and Revolution" mod add the powers included in FreeCol: Portugal, Sweden, Denmark, and Russia. The goal is revolution: independence from your mother country. The king sends an army to stop your revolution. |
==Civilizations and leaders== |
==Civilizations and leaders== |
||
Line 27: | Line 27: | ||
!Traits |
!Traits |
||
|- |
|- |
||
− | |[[ |
+ | |[[England (Civ4Col)|England]] |
− | |King of England |
+ | |[[King of England (Civ4Col)|King of England]] |
|n/a |
|n/a |
||
|- |
|- |
||
− | |[[ |
+ | |[[France (Civ4Col)|France]] |
− | |King of France |
+ | |[[King of France (Civ4Col)|King of France]] |
|n/a |
|n/a |
||
|- |
|- |
||
− | |[[ |
+ | |[[Netherlands (Civ4Col)|Netherlands]] |
− | |King of |
+ | |[[King of Netherlands (Civ4Col)|King of Netherlands]] |
|n/a |
|n/a |
||
|- |
|- |
||
− | |[[ |
+ | |[[Spain (Civ4Col)|Spain]] |
− | |King of Spain |
+ | |[[King of Spain (Civ4Col)|King of Spain]] |
|n/a |
|n/a |
||
|- |
|- |
||
| rowspan="2" |[[New England (Civ4Col)|New England]] |
| rowspan="2" |[[New England (Civ4Col)|New England]] |
||
|[[John Adams (Civ4Col)|John Adams]] |
|[[John Adams (Civ4Col)|John Adams]] |
||
− | |[[Libertarian]], [[Tolerant]] |
+ | |[[Libertarian (Civ4Col)|Libertarian]], [[Tolerant (Civ4Col)|Tolerant]] |
|- |
|- |
||
|[[George Washington (Civ4Col)|George Washington]] |
|[[George Washington (Civ4Col)|George Washington]] |
||
− | |[[Disciplined]], [[Tolerant]] |
+ | |[[Disciplined (Civ4Col)|Disciplined]], [[Tolerant (Civ4Col)|Tolerant]] |
|- |
|- |
||
| rowspan="2" |[[New France (Civ4Col)|New France]] |
| rowspan="2" |[[New France (Civ4Col)|New France]] |
||
|[[Samuel de Champlain (Civ4Col)|Samuel de Champlain]] |
|[[Samuel de Champlain (Civ4Col)|Samuel de Champlain]] |
||
− | |[[Enterprising]], [[Cooperative]] |
+ | |[[Enterprising (Civ4Col)|Enterprising]], [[Cooperative (Civ4Col)|Cooperative]] |
|- |
|- |
||
− | |[[Louis |
+ | |[[Louis de Frontenac (Civ4Col)|Louis de Frontenac]] |
− | |[[Militaristic]], [[Cooperative]] |
+ | |[[Militaristic (Civ4Col)|Militaristic]], [[Cooperative (Civ4Col)|Cooperative]] |
|- |
|- |
||
| rowspan="2" |[[New Netherlands (Civ4Col)|New Netherlands]] |
| rowspan="2" |[[New Netherlands (Civ4Col)|New Netherlands]] |
||
|[[Adriaen van der Donck (Civ4Col)|Adriaen van der Donck]] |
|[[Adriaen van der Donck (Civ4Col)|Adriaen van der Donck]] |
||
− | |[[Charismatic ( |
+ | |[[Charismatic (Civ4Col)|Charismatic]], [[Mercantile (Civ4Col)|Mercantile]] |
|- |
|- |
||
|[[Peter Stuyvesant (Civ4Col)|Peter Stuyvesant]] |
|[[Peter Stuyvesant (Civ4Col)|Peter Stuyvesant]] |
||
− | |[[Industrious (Civ4Col)|Industrious]], [[Mercantile]] |
+ | |[[Industrious (Civ4Col)|Industrious]], [[Mercantile (Civ4Col)|Mercantile]] |
|- |
|- |
||
| rowspan="2" |[[New Spain (Civ4Col)|New Spain]] |
| rowspan="2" |[[New Spain (Civ4Col)|New Spain]] |
||
|[[Simon Bolivar (Civ4Col)|Simon Bolivar]] |
|[[Simon Bolivar (Civ4Col)|Simon Bolivar]] |
||
− | |[[Determined]], [[Conquistador (Civ4Col)|Conquistador]] |
+ | |[[Determined (Civ4Col)|Determined]], [[Conquistador (Civ4Col)|Conquistador]] |
|- |
|- |
||
|[[Jose de San Martin (Civ4Col)|Jose de San Martin]] |
|[[Jose de San Martin (Civ4Col)|Jose de San Martin]] |
||
− | |[[Resourceful]], [[Conquistador (Civ4Col)|Conquistador]] |
+ | |[[Resourceful (Civ4Col)|Resourceful]], [[Conquistador (Civ4Col)|Conquistador]] |
|- |
|- |
||
|[[Apache (Civ4Col)|Apache]] |
|[[Apache (Civ4Col)|Apache]] |
||
|[[Mangas Coloradas (Civ4Col)|Mangas Coloradas]] |
|[[Mangas Coloradas (Civ4Col)|Mangas Coloradas]] |
||
− | |[[Impressionable]], [[Indulgent]] |
+ | |[[Impressionable (Civ4Col)|Impressionable]], [[Indulgent (Civ4Col)|Indulgent]] |
|- |
|- |
||
|[[Arawak (Civ4Col)|Arawak]] |
|[[Arawak (Civ4Col)|Arawak]] |
||
|[[Agueybana (Civ4Col)|Agueybana]] |
|[[Agueybana (Civ4Col)|Agueybana]] |
||
− | |[[Impressionable]], [[Gracious]] |
+ | |[[Impressionable (Civ4Col)|Impressionable]], [[Gracious (Civ4Col)|Gracious]] |
|- |
|- |
||
|[[Aztec (Civ4Col)|Aztec]] |
|[[Aztec (Civ4Col)|Aztec]] |
||
|[[Montezuma (Civ4Col)|Montezuma]] |
|[[Montezuma (Civ4Col)|Montezuma]] |
||
− | |[[Prosperous]], [[Gracious]] |
+ | |[[Prosperous (Civ4Col)|Prosperous]], [[Gracious (Civ4Col)|Gracious]] |
|- |
|- |
||
|[[Cherokee (Civ4Col)|Cherokee]] |
|[[Cherokee (Civ4Col)|Cherokee]] |
||
|[[Oconostota (Civ4Col)|Oconostota]] |
|[[Oconostota (Civ4Col)|Oconostota]] |
||
− | |[[Impressionable]], [[Gracious]] |
+ | |[[Impressionable (Civ4Col)|Impressionable]], [[Gracious (Civ4Col)|Gracious]] |
|- |
|- |
||
|[[Incan (Civ4Col)|Inca]] |
|[[Incan (Civ4Col)|Inca]] |
||
|[[Huayna Capac (Civ4Col)|Huayna Capac]] |
|[[Huayna Capac (Civ4Col)|Huayna Capac]] |
||
− | |[[Prosperous]], [[Mentor]] |
+ | |[[Prosperous (Civ4Col)|Prosperous]], [[Mentor (Civ4Col)|Mentor]] |
|- |
|- |
||
|[[Iroquois (Civ4Col)|Iroquois]] |
|[[Iroquois (Civ4Col)|Iroquois]] |
||
|[[Logan (Civ4Col)|Logan]] |
|[[Logan (Civ4Col)|Logan]] |
||
− | |[[Indulgent]], [[Mentor]] |
+ | |[[Indulgent (Civ4Col)|Indulgent]], [[Mentor (Civ4Col)|Mentor]] |
|- |
|- |
||
|[[Sioux (Civ4Col)|Sioux]] |
|[[Sioux (Civ4Col)|Sioux]] |
||
|[[Sitting Bull (Civ4Col)|Sitting Bull]] |
|[[Sitting Bull (Civ4Col)|Sitting Bull]] |
||
− | |[[Impressionable]], [[Mentor]] |
+ | |[[Impressionable (Civ4Col)|Impressionable]], [[Mentor (Civ4Col)|Mentor]] |
|- |
|- |
||
|[[Tupi (Civ4Col)|Tupi]] |
|[[Tupi (Civ4Col)|Tupi]] |
||
|[[Cunhambebe (Civ4Col)|Cunhambebe]] |
|[[Cunhambebe (Civ4Col)|Cunhambebe]] |
||
− | |[[Prosperous]], [[Indulgent]] |
+ | |[[Prosperous (Civ4Col)|Prosperous]], [[Indulgent (Civ4Col)|Indulgent]] |
|} |
|} |
||
Line 107: | Line 107: | ||
{{main|List of buildings in Civ4Col}} |
{{main|List of buildings in Civ4Col}} |
||
− | ==Units== |
+ | ==Units & Professions== |
⚫ | |||
− | See Professions. |
||
+ | {{Main|Professions (Civ4Col)}} |
||
==Founding Fathers== |
==Founding Fathers== |
||
{{Main|Founding Fathers (Civ4Col)}} |
{{Main|Founding Fathers (Civ4Col)}} |
||
'''Founding Fathers''' are historical figures who offer to join your colonies as you accumulate points in their respective categories: Politics, Exploration, Religion, Trade and Military. Founding Fathers bring with them benefits relative to their category. |
'''Founding Fathers''' are historical figures who offer to join your colonies as you accumulate points in their respective categories: Politics, Exploration, Religion, Trade and Military. Founding Fathers bring with them benefits relative to their category. |
||
− | |||
− | ==Professions== |
||
⚫ | |||
==Resources== |
==Resources== |
||
− | |||
The economic system in ''Colonization'' revolves around harvesting resources and converting them in to goods. These resources and goods can then be sold in Europe and to the natives, which is the foundation of your economy. |
The economic system in ''Colonization'' revolves around harvesting resources and converting them in to goods. These resources and goods can then be sold in Europe and to the natives, which is the foundation of your economy. |
||
===Goods and Materials=== |
===Goods and Materials=== |
||
+ | {{Main|Goods (Civ4Col)}} |
||
− | |||
{| class="wikitable" |
{| class="wikitable" |
||
!Resource |
!Resource |
||
Line 129: | Line 126: | ||
!Buy |
!Buy |
||
|- |
|- |
||
− | |Food |
+ | |[[Food (Civ4Col)|Food]] |
| |
| |
||
|1-2 |
|1-2 |
||
|8-10 |
|8-10 |
||
|- |
|- |
||
− | |Lumber |
+ | |[[Lumber (Civ4Col)|Lumber]] |
| |
| |
||
|1 |
|1 |
||
|3-4 |
|3-4 |
||
|- |
|- |
||
− | |Silver |
+ | |[[Silver (Civ4Col)|Silver]] |
| |
| |
||
|19 |
|19 |
||
|20 |
|20 |
||
|- |
|- |
||
− | |Cotton |
+ | |[[Cotton (Civ4Col)|Cotton]] |
| |
| |
||
|3-5 |
|3-5 |
||
|5-7 |
|5-7 |
||
|- |
|- |
||
+ | |[[Furs (Civ4Col)|Furs]] |
||
− | |Fur |
||
| |
| |
||
|4-6 |
|4-6 |
||
|6-8 |
|6-8 |
||
|- |
|- |
||
− | |Sugar |
+ | |[[Sugar (Civ4Col)|Sugar]] |
| |
| |
||
|4-6 |
|4-6 |
||
|6-8 |
|6-8 |
||
|- |
|- |
||
− | |Tobacco |
+ | |[[Tobacco (Civ4Col)|Tobacco]] |
| |
| |
||
|3-5 |
|3-5 |
||
|5-7 |
|5-7 |
||
|- |
|- |
||
+ | |[[Ore (Civ4Col)|Ore]] |
||
− | |Ore |
||
| |
| |
||
|2-4 |
|2-4 |
||
|5-7 |
|5-7 |
||
|- |
|- |
||
− | |Cloth |
+ | |[[Cloth (Civ4Col)|Cloth]] |
|Cotton |
|Cotton |
||
|8-12 |
|8-12 |
||
|9-13 |
|9-13 |
||
|- |
|- |
||
− | |Coats |
+ | |[[Coats (Civ4Col)|Coats]] |
|Fur |
|Fur |
||
|8-12 |
|8-12 |
||
|9-13 |
|9-13 |
||
|- |
|- |
||
+ | |[[Rum (Civ4Col)|Rum]] |
||
− | |Rum |
||
|Sugar |
|Sugar |
||
|8-12 |
|8-12 |
||
|9-13 |
|9-13 |
||
|- |
|- |
||
− | |Cigars |
+ | |[[Cigars (Civ4Col)|Cigars]] |
|Tobacco |
|Tobacco |
||
|8-12 |
|8-12 |
||
|9-13 |
|9-13 |
||
|- |
|- |
||
− | |Tools |
+ | |[[Tools (Civ4Col)|Tools]] |
|Ore |
|Ore |
||
|1-2 |
|1-2 |
||
|2-3 |
|2-3 |
||
|- |
|- |
||
− | |Guns |
+ | |[[Guns (Civ4Col)|Guns]] |
|Tools |
|Tools |
||
|3-5 |
|3-5 |
||
|6-8 |
|6-8 |
||
|- |
|- |
||
− | |Horses |
+ | |[[Horses (Civ4Col)|Horses]] |
| |
| |
||
|1-2 |
|1-2 |
||
|2-3 |
|2-3 |
||
|- |
|- |
||
− | |Trade Goods |
+ | |[[Trade Goods (Civ4Col)|Trade Goods]] |
| |
| |
||
|1-2 |
|1-2 |
||
Line 211: | Line 208: | ||
===Bonuses=== |
===Bonuses=== |
||
− | In addition to goods, cities can also produce culture-type bonuses that do not have a price value (similar to {{ |
+ | In addition to goods, cities can also produce culture-type bonuses that do not have a price value (similar to {{Culture4}} and {{Beaker4}} from ''Civilization IV'') which affect other game mechanics. |
{| class="wikitable" |
{| class="wikitable" |
||
Line 218: | Line 215: | ||
!Use |
!Use |
||
|- |
|- |
||
− | |Crosses |
+ | |[[Crosses (Civ4Col)|Crosses]] |
− | |Church, Cathedral |
+ | |[[Church (Civ4Col)|Church]], [[Cathedral (Civ4Col)|Cathedral]] |
|Increases the rate of immigration |
|Increases the rate of immigration |
||
|- |
|- |
||
− | |Education |
+ | |[[Education (Civ4Col)|Education]] |
− | |Schoolhouse, College, University |
+ | |[[Schoolhouse (Civ4Col)|Schoolhouse]], [[College (Civ4Col)|College]], [[University (Civ4Col)|University]] |
|Allows colonists to learn an advanced profession |
|Allows colonists to learn an advanced profession |
||
|- |
|- |
||
+ | |[[Production (Civ4Col)|Production]] |
||
− | |Hammers |
||
− | |Carpenter's Shop, Lumber Mill |
+ | |[[Carpenter's Shop (Civ4Col)|Carpenter's Shop]], [[Lumber Mill (Civ4Col)|Lumber Mill]] |
|Increases the rate of building construction |
|Increases the rate of building construction |
||
|- |
|- |
||
− | |Liberty Bells |
+ | |[[Liberty Bell (Civ4Col)|Liberty Bells]] |
− | |Printing Press, Newspaper |
+ | |[[Printing Press (Civ4Col)|Printing Press]], [[Newspaper (Civ4Col)|Newspaper]] |
|Increases rebel sentiment |
|Increases rebel sentiment |
||
|} |
|} |
||
+ | |||
+ | ==See also== |
||
+ | *[[Victory (Civ4Col)|Victory]] |
||
+ | *[[Points (Civ4Col)|Points]] |
||
+ | *[[List of promotions in Civ4Col]] |
||
+ | *[[Terrain (Civ4Col)|Terrain]] |
||
==Differences from the original== |
==Differences from the original== |
||
Line 246: | Line 249: | ||
:System requirements: Windows XP or higher |
:System requirements: Windows XP or higher |
||
:Input: Keyboard, mouse, microphone |
:Input: Keyboard, mouse, microphone |
||
− | |||
− | ==Recent retail prices== |
||
− | ===New Zealand=== |
||
− | *$29.99 (about $US20) at Noel Leeming, Porirua, Dec 2009 |
||
− | ===US=== |
||
− | *$10.64 for ''Civilization III and IV Complete'' on Amazon, November, 2014 |
||
==External links== |
==External links== |
||
Line 267: | Line 264: | ||
*[http://apolyton.net/forums/showthread.php?t=178099 Introduction/preview on the Apolyton forum] |
*[http://apolyton.net/forums/showthread.php?t=178099 Introduction/preview on the Apolyton forum] |
||
*[http://apolyton.net/forumdisplay.php/339-Civilization-IV-Colonization Discussion subforum on Apolyton] |
*[http://apolyton.net/forumdisplay.php/339-Civilization-IV-Colonization Discussion subforum on Apolyton] |
||
− | '''eBay availability: the following is not atypical:''' |
||
+ | {{Col}} |
||
+ | {{Civ4}} |
||
+ | {{Civilization}} |
||
+ | {{Wikipedia|Civilization IV: Colonization}} |
||
+ | |||
+ | [[es:Civilization IV: Colonization]] |
||
[[ja:シヴィライゼーション4コロナイゼーション]] |
[[ja:シヴィライゼーション4コロナイゼーション]] |
||
+ | [[ru:Civilization IV: Colonization]] |
||
[[Category:Civilization IV: Colonization| ]] |
[[Category:Civilization IV: Colonization| ]] |
||
[[Category:Games]] |
[[Category:Games]] |
Revision as of 02:22, 17 March 2020
Civilization IV: Colonization (abbreviated as Civ4Col on this wiki) is a stand-alone title in the Civilization series based on Civilization IV, using the same engine and a similar interface. It does not require you to have Civilization IV (nor the original Colonization (1994)) to play.
Gameplay
As before there are only the 4 European civilizations to play as, though "The Authentic Colonization" mod and its offshoot "Religion and Revolution" mod add the powers included in FreeCol: Portugal, Sweden, Denmark, and Russia. The goal is revolution: independence from your mother country. The king sends an army to stop your revolution.
Civilizations and leaders
Colonization contains sixteen civilizations and twenty leaders:
Buildings
Units & Professions
Founding Fathers
Founding Fathers are historical figures who offer to join your colonies as you accumulate points in their respective categories: Politics, Exploration, Religion, Trade and Military. Founding Fathers bring with them benefits relative to their category.
Resources
The economic system in Colonization revolves around harvesting resources and converting them in to goods. These resources and goods can then be sold in Europe and to the natives, which is the foundation of your economy.
Goods and Materials
Resource | Requires | Sell | Buy |
---|---|---|---|
Food | 1-2 | 8-10 | |
Lumber | 1 | 3-4 | |
Silver | 19 | 20 | |
Cotton | 3-5 | 5-7 | |
Furs | 4-6 | 6-8 | |
Sugar | 4-6 | 6-8 | |
Tobacco | 3-5 | 5-7 | |
Ore | 2-4 | 5-7 | |
Cloth | Cotton | 8-12 | 9-13 |
Coats | Fur | 8-12 | 9-13 |
Rum | Sugar | 8-12 | 9-13 |
Cigars | Tobacco | 8-12 | 9-13 |
Tools | Ore | 1-2 | 2-3 |
Guns | Tools | 3-5 | 6-8 |
Horses | 1-2 | 2-3 | |
Trade Goods | 1-2 | 2-3 |
Bonuses
In addition to goods, cities can also produce culture-type bonuses that do not have a price value (similar to and from Civilization IV) which affect other game mechanics.
Bonus | Producing Buildings | Use |
---|---|---|
Crosses | Church, Cathedral | Increases the rate of immigration |
Education | Schoolhouse, College, University | Allows colonists to learn an advanced profession |
Production | Carpenter's Shop, Lumber Mill | Increases the rate of building construction |
Liberty Bells | Printing Press, Newspaper | Increases rebel sentiment |
See also
Differences from the original
- No fixed trade routes but automated trade. Player sets import and export orders for each settlement, and the wagon trains - if there are enough of them - carry them out.
- Producing horses now requires a colonist, in addition to food.
- Production of buildings continues at a slow rate even without a colonist working at the carpenter's shop.
Platforms
Windows
- Release date: September 2008
- Media: DVD-Rom
- System requirements: Windows XP or higher
- Input: Keyboard, mouse, microphone
External links
- The original Colonization game
- FreeCol, a free, open source imitation of Colonization
- Unsolicited comparison of FreeCol with C4C
Reviews
- 1up.com gives it "A" on 25 Sep 2008 - "pretty darn glorious...but in a 1990s kind of way"
- GameInformer gives it 9 out of 10 - "oddly slow performance mars the otherwise fine presentation"
- IGN takes three pages for an overall rating of 8.7 - "stylishly upgrading the overall presentation and interface without sacrificing the appeal of the original game's mechanics and character"
- Second opinion on IGN
- G4 TV gives it four stars
Other
Colonization games [edit] |
---|
Original version of Sid Meier's Colonization (1994) |
Remake Civilization IV: Colonization (2008) |
Fan Created version FreeCol (2003-Present) |
Civilization IV [edit] | |
---|---|
Warlords • Beyond the Sword • Colonization† | |
† Total conversion remake of the game Sid Meier's Colonization using Civilization IV engine |
Civilization Series | |
---|---|
Game | Expansion packs |
Civilization |
|
Civ II | |
Civ III | |
Civ IV |
|
Civ V | |
Beyond Earth | |
Civ VI | |
Official Spinoffs | |
Other Games | |
Comparisons |
This page uses Creative Commons Licensed content from Wikipedia (view authors). |