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* '''Engineering projects''': Shape the world around your empire to overcome unfavorable land conditions by making improvements like [[Canal (Civ6)|canals]], [[Dam (Civ6)|dams]], [[Mountain Tunnel (Civ6)|tunnels]] and [[Railroad (Civ6)|railroads]]. When settling cities, consider the flood risk to [[Coastal (Civ6)|coastal]] lowland areas, but keep in mind that in the late-game, new technologies like [[Flood Barrier (Civ6)|Flood Barriers]] can be used to protect these tiles. |
* '''Engineering projects''': Shape the world around your empire to overcome unfavorable land conditions by making improvements like [[Canal (Civ6)|canals]], [[Dam (Civ6)|dams]], [[Mountain Tunnel (Civ6)|tunnels]] and [[Railroad (Civ6)|railroads]]. When settling cities, consider the flood risk to [[Coastal (Civ6)|coastal]] lowland areas, but keep in mind that in the late-game, new technologies like [[Flood Barrier (Civ6)|Flood Barriers]] can be used to protect these tiles. |
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* '''[[World Congress (Civ6)|World Congress]]''': Make your voice heard among the other leaders of the world. Earn {{DiplomaticFavor6}} through Alliances, influencing [[City-state (Civ6)|city-states]], competing in [[World Games (Civ6)|World Games]], and more. Use {{DiplomaticFavor6}} to extract promises from other leaders, vote on Resolutions, call a Special Session to address an emergency, and increase the weight of your votes in your quest to achieve the new [[Victory (Civ6)#Diplomacy|Diplomatic Victory]]. |
* '''[[World Congress (Civ6)|World Congress]]''': Make your voice heard among the other leaders of the world. Earn {{DiplomaticFavor6}} through Alliances, influencing [[City-state (Civ6)|city-states]], competing in [[World Games (Civ6)|World Games]], and more. Use {{DiplomaticFavor6}} to extract promises from other leaders, vote on Resolutions, call a Special Session to address an emergency, and increase the weight of your votes in your quest to achieve the new [[Victory (Civ6)#Diplomacy|Diplomatic Victory]]. |
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− | * '''21st Century technologies & civics''': A new era has been added to the [[ |
+ | * '''21st Century technologies & civics''': A new era has been added to the [[Technologies (Civ6)|Technology]] and [[Civics (Civ6)|Civics]] trees. Combat new environmental effects with speculative ideas such as relocating your population out to [[Seastead (Civ6)|seasteads]] and developing [[Carbon Recapture (Civ6)|technologies to recapture carbon emissions]]. |
* '''New leaders and civs''': Nine new [[Leaders (Civ6)|leaders]] from eight new [[Civilizations (Civ6)|civilizations]] are introduced. Each brings unique bonuses and gameplay, as well as a total of nine [[Unique unit (Civ6)|unique units]], four unique [[Buildings (Civ6)|buildings]], three unique [[Tile improvement (Civ6)|improvements]], two unique [[District (Civ6)|districts]] and one unique [[Governor (Civ6)|governor]]. |
* '''New leaders and civs''': Nine new [[Leaders (Civ6)|leaders]] from eight new [[Civilizations (Civ6)|civilizations]] are introduced. Each brings unique bonuses and gameplay, as well as a total of nine [[Unique unit (Civ6)|unique units]], four unique [[Buildings (Civ6)|buildings]], three unique [[Tile improvement (Civ6)|improvements]], two unique [[District (Civ6)|districts]] and one unique [[Governor (Civ6)|governor]]. |
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* '''New [[List of scenarios in Civ6|scenarios]]''': |
* '''New [[List of scenarios in Civ6|scenarios]]''': |