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Revision as of 13:39, 25 February 2019

Gathering Storm

Civilization VI: Gathering Storm

Civilization VI: Gathering Storm is an expansion for Civilization VI, it was released on February 14, 2019. It is the second expansion after Civilization VI: Rise and Fall. Gathering Storm was announced in a Firaxis livestream on November 20, 2018.

Features

Full list of features, as taken from the Steam announcement:

  • Environmental effects: Volcanoes, storms (blizzards, sand storms, tornadoes, hurricanes), climate change, floods, and droughts.
  • Power and consumable resources: Strategic resources play an additional role in Gathering Storm. These resources are now consumed in power plants to generate power for your cities. Initially you'll be powering your most advanced buildings by burning carbon-based resources like Coal CoalCoal and Oil OilOil, but renewable energy sources also unlock as you progress to current-day technologies. Your choices about resource usage will directly affect the world's temperature and can cause melting ice caps and rising sea levels.
  • Engineering projects: Shape the world around your empire to overcome unfavorable land conditions by making improvements like canals, dams, tunnels and railroads. When settling cities, consider the flood risk to coastal lowland areas, but keep in mind that in the late-game, new technologies like Flood Barriers can be used to protect these tiles.
  • World Congress: Make your voice heard among the other leaders of the world. Earn Diplomatic Favor through Alliances, influencing city-states, competing in World Games, and more. Use Diplomatic Favor to extract promises from other leaders, vote on Resolutions, call a Special Session to address an emergency, and increase the weight of your votes in your quest to achieve the new Diplomatic Victory.
  • 21st Century technologies & civics: A new era has been added to the Technology and Civics trees. Combat new environmental effects with speculative ideas such as relocating your population out to seasteads and developing technologies to recapture carbon emissions.
  • New leaders and civs: Nine new leaders from eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of nine unique units, four unique buildings, three unique improvements, two unique districts and one unique governor.
  • New scenarios:
    • The Black Death: The Black Death ravaged Europe and western Asia in the mid-14th century, killing a greater share of the population than any other event in world history. The pandemic killed millions, ruined economies, upended political dynasties and transformed the face of the Western world. Your task is to lead your nation through the calamity: keep your population alive, your economy strong, and your faith unshaken amidst a world of terror and desperation.
    • War Machine: At the outset of WWI, the German Imperial Army had a daring plan: invade neutral Belgium and then rush the French heartland before they could mobilize to resist. If successful, the German forces would capture Paris within a month and end their resistance forever. In counter, the French command prepared Plan 17, an all-out onslaught designed to meet and stop a German offensive. When war was declared, both armies swung into motion and set up one of the most incredible and shocking military campaigns in world history. In this scenario, players take the side of one of these two great powers at this same precipice. As Germany, your task is to capture Paris. As France, your task is to prevent its capture. The clock is ticking, and the enemy is moving. Advance!
  • More new content: Seven new world wonders, seven natural wonders, 18 new units, 15 new improvements, 9 new buildings, 5 new districts, 2 new city sets, 9 new techs and 10 new civics have been added.
    • Some wonders include:
      • Great Bath, an ancient-era floodplains wonder that grants bonus amenities and housing, as well as immunity to flood damage in city tiles, and faith where flood damage was prevented.
      • Országház, an industrial-era river-tile wonder that provides culture and diplomatic favour each turn when suzerain of a city state.
      • Machu Picchu, which provides gold, as well as adjacency bonuses for commercial, industrial, and theater districts next to mountains.
      • Golden Gate Bridge, which is a modern-era wonder that must be built between two coasts, boosts tourism from national parks and tile improvements, as well as granting amenities and tile appeal.
      • Panama Canal, which, in addition to functioning as a canal, provides bonus gold for trade units that pass through.
      • University of Sankore, a desert / desert hills medieval wonder that adds faith and science to domestic trade routes, and trade routes from other civilizations provide extra science and gold.
      • Meenakshi Temple, which grants free Gurus and gives them the ability to boost movement and combat of adjacent religious units.
  • Improved gameplay systems: The Espionage system has been enhanced with new options, the Culture and Science Victories have been updated, new Historic Moments have been added, and additional improvements have been made to other existing systems. In addition, Warmonger score has been replaced with Grievances.

Civilizations

Gathering Storm Leaders and Civilizations
Icon Civilization Leader(s) Civilization Ability Leader Ability Unique Unit Unique Infrastructure
Hungarian (Civ6) Hungarian Matthias Corvinus Matthias Corvinus Pearl of the Danube

+50% Production Production for districts and buildings built across a river from a City Center.

Raven King

Levied city-state units receive +2 Movement Movement Movement and +5 Strength Combat Strength, and can be upgraded at no cost in Gold Gold or resources. Levying troops from a city-state grants 2 Envoy Envoy Envoys with that city-state. Gain the Black Army unique unit with Castles.

Huszár Thermal Bath
Māori (Civ6) Māori Kupe Kupe Mana

Starts the game with Sailing and Shipbuilding unlocked and the ability to enter Ocean tiles. Embarked units gain +5 Strength Combat Strength and +2 Movement Movement Movement. Unimproved Woods and Rainforest provide +1 Production Production, increased to +2 with Conservation. Fishing Boats provide +1 Food Food. Building a Fishing Boat triggers a Culture Bomb, claiming surrounding tiles. Resources cannot be harvested. Great Writer Great Writers cannot be earned.

Kupe's Voyage

Starts the game in the Ocean. +2 Science Science and +2 Culture Culture per turn before the first city is settled. Their first settled city receives a free Builder and +1 Citizen Population. The Palace grants +3 Housing Housing Housing and +1 Amenities Amenities Amenity.

Toa Marae
Canadian (Civ6) Canadian Wilfrid Laurier Wilfrid Laurier Four Faces of Peace

Cannot declare Surprise Wars or war on City-States. Surprise Wars cannot be declared on Canada. For every 100 Tourism Tourism earned, gain 1 Diplomatic Favor. +100% Diplomatic Favor gained from successfully completing Emergencies or Scored Competitions.

The Last Best West

Can build Farms on Tundra tiles, and on Tundra Hills tiles with Civil Engineering. Purchasing Snow, Snow Hills, Tundra Hills, and Tundra tiles is 50% cheaper. +100% extraction rate of accumulated resources on Snow, Snow Hills, Tundra Hills, and Tundra tiles.

Mountie Ice Hockey Rink
Incan (Civ6) Incan Pachacuti Pachacuti Mit'a

Citizens may work Mountain tiles. Mountain tiles provide +2 Production Production, and +1 Food Food for each adjacent Terrace Farm.

Qhapaq Ñan

Domestic Trade Route Trade Route Trade Routes gain +1 Food Food for every Mountain tile in the origin city. Gain the Qhapaq Ñan unique improvement with Foreign Trade.

Warak'aq Terrace Farm
Mali (Civ6) Malian Mansa Musa Mansa Musa Songs of the Jeli

City Centers receive +1 Faith Faith and +1 Food Food for every adjacent Desert and Desert Hills tiles. Mines receive +4 Gold Gold and -1 Production Production. May purchase Commercial Hub buildings with Faith Faith. -30% Production Production towards buildings and units.

Sahel Merchants

International Trade Routes gain +1 Gold Gold for every flat Desert tile in the origin city. Entering a Golden Age permanently grants +1 Trade Routes Trade Route capacity.

Mandekalu Cavalry Suguba
Swedish (Civ6) Swedish Kristina Kristina Nobel Prize

Gains 50 Diplomatic Favor whenever a Great Person is earned. +1 Great Engineer Great Engineer points from Factories and +1 Great Scientist Great Scientist points from Universities. Sweden's presence in the game adds three unique World Congress competitions in the Industrial Era.

Minerva of the North

Buildings with at least three Great Work slots and wonders with at least two Great Work slots are automatically themed when all slots are filled. Gains the Queen's Bibliotheque unique building in the Government Plaza.

Carolean Open-Air Museum
Ottoman (Civ6) Ottoman Suleiman Suleiman Great Turkish Bombard

+50% Production Production toward Siege units. Siege units gain +5 Strength Combat Strength when attacking defensible districts. Conquering a city doesn't cause that city to lose Citizen Population. +1 Amenities Amenities Amenity and +4 Loyalty per turn for cities not founded by the Ottomans.

Grand Vizier

Has access to a unique Governor, Ibrahim, the Grand Vizier. Gain the Janissary unique unit with Gunpowder.

Barbary Corsair Grand Bazaar
Phoenician (Civ6) Phoenician Dido Dido Mediterranean Colonies

Starts with the Eureka Eureka Eureka for Writing. Coastal cities founded by Phoenicia and in the same continent as their Capital Capital Capital always have full Loyalty. Settlers receive +2 Movement Movement movement and sight radius while embarked, and pay no Movement Movement movement costs to embark or disembark.

Founder of Carthage

Cities with a Cothon gain the unique Move Capital project, which moves the Phoenician Capital Capital Capital to that city. Gains +1 Trade Route Trade Route Trade Route capacity after building the Government Plaza or any Government Plaza building. +50% Production Production towards districts in the city with the Government Plaza.

Bireme Cothon
English (Civ6) English Eleanor of Aquitaine Eleanor of Aquitaine Workshop of the World

Iron and Coal Mines accumulate +1 more resource per turn. +100% Production Production towards Military Engineers. Military Engineers gain +2 charges. Buildings that provide additional yields when powered receive +2 of their respective yield.

Court of Love

Each Great Work in her cities causes foreign cities within 9 tiles to lose 1 Loyalty per turn. Any foreign city that leaves its civilization due to loss of Loyalty and is receiving the most Loyalty pressure from Eleanor instantly joins her empire, instead of becoming a Free City.

Sea Dog Royal Navy Dockyard
French (Civ6) French Grand Tour

+20% Production Production towards Medieval, Renaissance and Industrial Era Wonders. Double Tourism Tourism from Wonders of any Era.

Garde Impériale Château

Gallery

Videos

External links

Civilization VI [edit]
Rise and FallGathering StormNew Frontier PassLeader Pass
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R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.
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