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− | Non-{{Capital6}} [[City (Civ6)|cities]] within 6 tiles of the {{Capital6}} gain +10% to all yields and receive a [[Builder (Civ6)|Builder]] when founded |
+ | Non-{{Capital6}} [[City (Civ6)|cities]] within 6 tiles of the {{Capital6}} gain +10% to all yields and receive a [[Builder (Civ6)|Builder]] when founded, while cities more than 6 tiles away receive -15% to all yields. +5 {{StrengthIcon6}} Combat Strength for all [[Units (Civ6)|units]] within six tiles of the Mayan {{Capital6}}. |
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Revision as of 06:43, 6 December 2021
Back to Civilization VI
Sid Meier's Civilization VI: New Frontier Pass is a series of DLC released bimonthly from May 2020 to March 2021. The pass includes eight new civilizations, nine new leaders, and six new game modes.[1]
Official DLC Overview
Pack | Release Date | New Civilizations and Leaders | New Game Mode | Additional New Content |
---|---|---|---|---|
Maya & Gran Colombia Pack | May 21, 2020 | Apocalypse |
New City-states: Caguana, Singapore, Lahore, Vatican City, Taruga & Hunza New Natural Wonders: Bermuda Triangle, Paititi & Fountain of Youth | |
Ethiopia Pack | July 23, 2020 | Ethiopian - Menelik II | Secret Societies / | |
Byzantium & Gaul Pack | September 24, 2020 | Dramatic Ages / |
New World Wonders: Biosphère & Statue of Zeus New Map: Highlands | |
Babylon Pack | November 19, 2020 | Babylonian - Hammurabi | Heroes & Legends |
New City-states: Ayutthaya, Johannesburg, Chinguetti, Wolin, Samarkand & Nalanda New Great People |
Vietnam & Kublai Khan Pack | January 28, 2021 |
Kublai Khan (alternate Mongolian and Chinese leader)[2] |
Monopolies and Corporations | New District: Preserve |
Portugal Pack | March 25, 2021 | Zombie Defense | New World Wonders: Torre de Belém & Etemenanki New Map: Wetlands |
New game mode requires the Gathering Storm expansion to play.
/ New game mode requires either the Rise and Fall or Gathering Storm expansions to play.
Civilizations
Civilization | Leader(s) | Civilization Ability | Leader Ability | Unique Unit | Unique Infrastructure |
---|---|---|---|---|---|
Mayan |
Lady Six Sky |
Mayab
Cities do not receive additional Housing from being adjacent to fresh water or coast. Cities gain +1 Amenity for each Luxury Resource adjacent to the City Center. Farms grant +1 Housing, +1 Production if adjacent to an Observatory, and +1 Gold. |
Ix Mutal Ajaw | Hul'che |
Observatory |
Gran Colombian |
Simón Bolívar |
Ejército Patriota | Campaña Admirable
Entering a new era grants a Comandante General, a unique type of Great Person. |
Llanero |
Hacienda |
Ethiopian |
Menelik II |
Aksumite Legacy
Improved resource tiles receive +1 Faith for each copy of the resource the city owns. International Trade Routes grant +0.5 Faith for each resource in the origin city. Can purchase Archaeologists and Archaeological Museums with Faith. |
Council of Ministers | Oromo Cavalry |
Rock-Hewn Church |
Byzantine |
Basil II |
Taxis
+3 Combat and Religious Strength for all units for each Holy City converted to Byzantium's Religion (including Byzantium's own Holy City). Byzantium's Religion is spread to nearby cities when a unit from an enemy civilization or city-state is defeated. +1 Great Prophet point from Holy Sites. |
Porphyrogénnētos
Heavy and light cavalry units deal full damage when attacking cities following the same Religion as Byzantium. Gain the Tagma unique unit with Divine Right. |
Dromon |
Hippodrome |
Gallic |
Ambiorix |
Hallstatt Culture
Mines gain +1 Culture, provide a +0.5 adjacency bonus for all districts and trigger a Culture Bomb when built, claiming surrounding unowned tiles. Specialty districts do not receive an adjacency bonus from other districts and cannot be built next to the City Center. |
King of the Eburones
Receives Culture equal to 20% of the Production cost after training a non-civilian unit. Melee, ranged and anti-cavalry units receive +2 Combat Strength for each adjacent military unit. |
Gaesatae |
Oppidum |
Babylonian |
Hammurabi |
Enuma Anu Enlil
Eurekas instantly unlock their respective technologies. -50% Science per turn. |
Ninu Ilu Sirum
Upon building each type of specialty district, except the Government Plaza, for the first time, instantly receives the building with the lowest Production cost that can be built in that district. Upon building any other district for the first time, receives a free Envoy. |
Sabum Kibittum |
Palgum |
Vietnamese |
Bà Triệu |
Nine Dragon River Delta
All land specialty Districts can only be built on Rainforest, Marsh, or Woods tiles. Buildings on these features receive additional yields: +1 Culture in Woods, +1 Science in Rainforest, and +1 Production in Marsh. Woods can be planted with Medieval Faires, instead of Conservation. |
Drive Out The Aggressor
All units gain +5 Combat Strength when fighting in Rainforest, Marsh, and Woods tiles, and +1 Movement if they start their turn there. Both of these bonuses are doubled in tiles inside Vietnamese territory. |
Voi Chiến |
Thành |
Chinese |
Kublai Khan |
Dynastic Cycle
Eurekas and Inspirations provide an extra 10% of the Science and Culture cost for researching technologies and civics. Completing a Wonder grants a Eureka and Inspiration from that Wonder's era. |
Gerege
Gains an additional Economic policy slot in all Governments. Gains a random Eureka and Inspiration upon first establishing a Trading Post in another major civilization's city. |
Crouching Tiger |
Great Wall |
Mongolian |
Örtöö
Sending a Trade Route immediately creates a Trading Post in the destination city, instead of when the Trade Route is completed. Gains an extra level of Diplomatic Visibility with civilizations that have a Mongolian Trading Post. +6 Combat Strength for all units for each level of Diplomatic Visibility Mongolia has over the other civilization, instead of the usual +3 Combat Strength. |
Keshig |
Ordu | ||
Portuguese |
João III |
Casa da Índia | Porta do Cerco
+1 Sight for all units. Meeting another civilization grants +1 Trade Route capacity. Gains Open Borders with all city-states. |
Nau |
Navigation School |
Persona Packs
Each Persona Pack contains a brand-new take on a favorite leader, with a new leader model and background, new gameplay bonuses, and an updated agenda that reflect the changes to the leader's personality. The Persona Packs are available exclusively to owners of the New Frontier Pass.[1]
Concurrent Updates
At the same time the New Frontier Pass was released, Firaxis published a series of updates available to all Civilization VI players.
- Civilization VI May 2020 Update
- Civilization VI June 2020 Update
- Civilization VI July 2020 Update
- Civilization VI August 2020 Update
- Civilization VI September 2020 Update
- Civilization VI October 2020 Update
- Civilization VI November 2020 Update
- Civilization VI December 2020 Update
- Civilization VI January 2021 Update
- Civilization VI February 2021 Update
- Civilization VI March 2021 Update
- Civilization VI April 2021 Update
Videos
External links
References
- ↑ 1.0 1.1 https://civilization.com/news/entries/introducing-the-civilization-vi-new-frontier-pass-first-dlc-launches-may-21-2020/
- ↑ Players who do not own Rise and Fall can still play Kublai Khan with China.
Civilization VI [edit] | |
---|---|
Rise and Fall • Gathering Storm • New Frontier Pass • Leader Pass | |
Lists | |
Concepts
| |
Miscellaneous | |
Added in the Rise and Fall expansion pack. Added in the Gathering Storm expansion pack. |