Sid Meier's Civilization VI: Rise and Fall is the first expansion pack released for Civilization VI. It was released for Windows on February 8, 2018, for iOS on July 27, 2019, and for the Nintendo Switch, PS4, and Xbox One on November 22, 2019.
Contents
New content[edit | edit source]
Key features for Sid Meier's Civilization VI: Rise and Fall include:[2]
Great Ages[edit | edit source]
- Main article: Ages (Civ6)
- As your civilization ebbs and flows, and you reach milestone Historic Moments, you will experience Dark Ages or Golden Ages, each providing specific challenges or bonuses based on your actions in-game. Rise triumphantly from a Dark Age, and your next Golden Age will be even stronger – a Heroic Age.
Loyalty[edit | edit source]
- Main article: Loyalty (Civ6)
- Cities now have individual Loyalty to your leadership – let it fall too low, and face the consequences of low yields, revolts, and the potential to lose your city to another civilization, or its own independence. But one civilization’s loss can be your gain as you inspire Loyalty among cities throughout the map and further expand your borders.
Governors[edit | edit source]
- Main article: Governor (Civ6)
- Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce Loyalty.
Governor | Default Title | Level 1 Titles: | Level 2 Titles: | Level 3 Titles |
---|---|---|---|---|
![]() Reyna |
||||
![]() Victor |
||||
![]() Amani |
||||
![]() Magnus |
||||
![]() Moksha |
||||
![]() Liang |
||||
![]() Pingala |
||||
![]() Ibrahim* ![]() The Grand Vizier |
* Unique to Suleiman, an Ottoman leader.
Enhanced Alliances[edit | edit source]
- Main article: Diplomacy (Civ6)#Alliance
- An enhanced alliances system allows players to form different types of alliances and build bonuses over time.
Emergencies[edit | edit source]
- Main article: Emergency (Civ6)
- When a civilization grows too powerful, other civilizations can join a pact against the threatening civilization and earn rewards, or penalties, when the Emergency ends.
Timeline[edit | edit source]
- Main article: Timeline (Civ6)
- Review your civilization’s history at any time with the new Timeline feature, a visual journey through the Historic Moments that you encountered on your path to victory.
New Leaders and Civs[edit | edit source]
- Nine leaders and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight unique units, two unique buildings, four unique improvements, and two unique districts.
Civilization | Leader(s) | Civilization Ability | Leader Ability | Unique Unit | Unique Infrastructure |
---|---|---|---|---|---|
![]() Cree |
![]() Poundmaker |
Nihitaw
+1 |
Favorable Terms | Okihtcitaw | Mekewap |
![]() Dutch |
![]() Wilhelmina |
Grote Rivieren
Major adjacency bonus for Campus, Theater Squares, and Industrial Zones if next to a river. Culture Bomb adjacent tiles when completing a Harbor. |
Radio Oranje | De Zeven Provinciën | Polder |
![]() Georgian |
![]() Tamar |
Strength in Unity
Dedications chosen at the beginning of a Golden Age or Heroic Age also grant their respective Normal Age bonuses towards improving Era Score, in addition to their regular bonuses. +50% |
Glory of the World, Kingdom and Faith
+100% |
Khevsur | Tsikhe |
![]() Indian |
![]() Chandragupta |
Dharma | Arthashastra
Can declare a War of Territorial Expansion after gaining the Military Training Civic. +2 |
Varu | Stepwell |
![]() Korean |
![]() Seondeok |
Three Kingdoms | Hwarang | Hwacha | Seowon |
![]() Mapuche |
![]() Lautaro |
Toqui
All units trained in cities with an established Governor gain 25% more experience in combat. +10 |
Swift Hawk | Malón Raider | Chemamull |
![]() Mongolian |
![]() Genghis Khan |
Örtöö | Mongol Horde
All cavalry class units gain +3 |
Keshig | Ordu |
![]() Scottish |
![]() Robert the Bruce |
Scottish Enlightenment
Happy cities receive an additional +5% |
Bannockburn
Can declare a War of Liberation after gaining the Defensive Tactics Civic, instead of the Diplomatic Service Civic. +100% |
Highlander | Golf Course |
![]() Zulu |
![]() Shaka |
Isibongo | Amabutho
May form Corps (Mercenaries Civic) and Armies (Nationalism Civic) earlier. An additional +5 |
Impi | Ikanda |
New Global Content[edit | edit source]
- Eight new world wonders, seven natural wonders, four new units, two new tile improvements, two new districts, fourteen new buildings, and three new resources have been added.
Unit | Type | Era | Description |
---|---|---|---|
![]() Drone |
Support | Atomic | Adds +1 ![]() ![]() |
![]() Pike and Shot |
Anti-Cavalry | Renaissance | Bonus vs. cavalry units. |
![]() Spec Ops |
Recon | Atomic |
|
![]() Supply Convoy |
Support | Atomic |
Wonder | Era | Description |
---|---|---|
![]() Amundsen-Scott Research Station |
Modern |
|
![]() Casa de Contratación |
Renaissance |
|
![]() Kilwa Kisiwani |
Medieval |
|
![]() Kotoku-in |
Medieval |
|
![]() Statue of Liberty |
Industrial |
|
![]() St. Basil's Cathedral |
Renaissance |
|
![]() Taj Mahal |
Renaissance |
|
![]() Temple of Artemis |
Ancient |
Wonder | Effects | Size | Tile type |
---|---|---|---|
![]() Delicate Arch |
+2 ![]() ![]() |
1 tile, impassable | |
![]() Eye of the Sahara |
+1 ![]() ![]() ![]() |
3 tiles, passable | |
![]() Lake Retba |
+1 ![]() ![]() ![]() |
2 tiles, passable | Lake |
![]() Matterhorn |
+1 ![]() ![]() |
1 tile, impassable | Mountain |
![]() Mount Roraima |
+1 ![]() ![]() |
4 tile, impassable | Mountain |
![]() Ubsunur Hollow |
+2 ![]() ![]() ![]() |
4 tile, passable | Marsh |
![]() Zhangye Danxia |
+2 ![]() ![]() |
3 tiles, impassable | Mountain |
Resource | Base Yield Modifier | Improvement | Notes |
---|---|---|---|
![]() Amber |
+1 ![]() |
Mine, Fishing Boats | +1 ![]() ![]() |
![]() Olives |
+1 ![]() ![]() |
Plantation | +1 ![]() ![]() |
![]() Turtles |
+1 ![]() |
Fishing Boats | +1 ![]() |
District | Function | Buildings |
---|---|---|
![]() Neighborhood (New buildings not district) |
Housing | Food Market |
![]() Government Plaza |
Government | Ancestral Hall
Audience Chamber |
![]() Water Park |
Amenities | Ferris Wheel |
Improved Gameplay Systems[edit | edit source]
- The Government system has been enhanced with new Policies and additional improvements have been made to existing systems.
- The city-state bonuses have different requirements. Previously the level 2 (+2) and three (+4) were applied to cities for merely having the relevant district. With Rise and Fall, these bonuses are only available if the relevant buildings have been constructed. Furthermore, the level three bonus is now only +2 instead of +4.
Trivia[edit | edit source]
- The statue appeared on the mountain in the promotional poster is the Discobolus of Myron, an art of the Greeks during the Classical period.
- According to the lead designer Anton Strenger:[3]
The biggest, over-arching goal [of Rise & Fall]: dynamic empires. Civilizations will rise and fall through the course of the game (as you probably figured out from the title). Borders will ebb and flow. Cities will change their loyalties. As a secondary goal, Civilization VI: Rise and Fall includes more storytelling elements – Historic Moments – that highlight the interesting turning points in your civilizations. These events happen every time you play, making playthroughs unique, while also giving them meaning in the mechanics.
Gallery[edit | edit source]
Videos[edit | edit source]
References[edit | edit source]
- ↑ https://www.strategygamer.com/articles/civilization-vi-android/
- ↑ List is a modified version of the original press relase of the game located here
- ↑ https://civilization.com/news/entries/announcing-civilization-vi-rise-and-fall
External links[edit | edit source]
- Announcement of Sid Meier's Civilization VI: Rise & Fall
- Sid Meier's Civilization VI: Rise and Fall on Steam
Civilization Series | |
---|---|
Game | Expansion packs |
Civilization | None |
Civ II | Conflicts in Civilization • Fantastic Worlds • Test of Time |
Civ III | Play the World • Conquests |
Civ IV | Warlords • Beyond the Sword • Colonization (Total conversion) |
Civ V | Gods & Kings • Brave New World |
Beyond Earth | Rising Tide |
Civ VI | Rise and Fall • Gathering Storm • New Frontier Pass |
Official Spinoffs | Sid Meier's Colonization • Sid Meier's Alpha Centauri (Alien Crossfire) • Civilization Revolution • CivWorld • Civilization Revolution 2 • Sid Meier's Starships |
Other games: | Freeciv • Imperialism • Civilization: Call to Power • Call to Power II • FreeCol • CivCity: Rome • C-evo • NewCol • Unciv |
Comparisons | Comparison between Civilization games • Civilizations |