Back to Civilization VI Updates
The April 2021 Update for Civilization VI will be released on April 22nd, 2021.
Upcoming content
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New features
New units
Three new units have been added for all civilizations: the Man-At-Arms, the Trebuchet, and the Line Infantry.
New unique unit replacements:
The Berserker, Khevsur, and Samurai replace the Man-At-Arms.
The Domrey replaces the Trebuchet.
The Redcoat and Garde Impériale replace the Line Infantry.
New maps
Two new map scripts have been added: True Start Location Huge Earth, and True Start Location Mediterranean.
Balance changes
Updated civ bonuses
- +2 loyalty from Missions are now on the Missions directly and not on the Civ ability.
- Spain receives +3 Gold, +1 Faith, and +1 production from all trade routes and those numbers triple if between multiple continents.
- Cities not on their home continent now receive +25% production towards districts and a free builder when founded.
- Cities with Aqueducts receive +1 Faith per Population and +1 Amenity.
- Farms receive +2 Food from adjacent Aqueducts and +1 Faith from adjacent Holy Sites.
- Holy Sites receive major adjacency bonuses from rivers and give food equal to their adjacency bonus.
- Presat now gives +0.5 Culture per population. After Flight, receives +10 Tourism if city is over 10 population, +20 if city is over 20.
- When you complete a World Wonder, receive a Eureka and Inspiration from that Wonder's Era.
- Cities with an established governor receive +5% Culture, +5% Production, and +10% experience to all units trained in the city. These numbers are tripled in cities not founded by the Mapuche. All cities within 9 tiles of a city with a governor gain +4 loyalty per turn.
- Lataro's Combat Strength bonus now applies to Free Cities alongside Civs in a Golden/Heroic Age and units killed by the Mapuche cause the city they are in to lose 20 loyalty which is doubled if that Civ is in a Golden or Heroic Age.
- Chemamull receives +1 Production
- When placed on Tundra or Snow: Mines and Lumber Mills gain +2 production, and Farms and Camps receive +2 Food.
- Mounties are cheaper, have additional combat Strength, and 1 additional National Park charge.
- Now receives faith equal to 50% of the Combat Strength from units you defeat.
AI
- The AI is now better at using naval units.
Videos
Civilization VI Updates [edit] | |
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U Undocumented update |