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The Classical Era is the second era in Civilization VI. It is preceded by the Ancient Era and followed by the Medieval Era.

Intro[]

From humble beginnings, you have shown remarkable growth. Leave your bronze for iron and rule with horse and sword. The sky above begins to reveal its secrets, a collection of heaven that uplifts our hearts and guides us to foreign shores.

Game Info[]

In the Classical Era you finish establishing your civilization, and you gain access to the first set of real governments which will allow you to streamline your further development. You should aim to progress beyond the basics: build more District Districts, found new cities, develop trade beyond that first route and ... conquer your neighbors, if that's your inclination! Technology has now progressed enough to give you all means for taking cities (including the first more advanced units, such as the Swordsman), and you should've dealt with those pesky barbarians around your starting location. Seafaring civilizations should concentrate on developing their navy and building Harbors. And yes, you should Found your Religion, if you can.

Classical Era start[]

Technologies[]

Technology Science Science cost Eureka Eureka Infrastructure and units Other unlocks Leads to
Celestial Navigation
Celestial Navigation
120 Improve 2 Sea Resources Harbor Harbor
Royal Navy Dockyard Royal Navy Dockyard
Cothon Cothon
Lighthouse Lighthouse
Great Lighthouse Great Lighthouse
Allows embarking Traders and harvesting Fish Fish, Crabs Crabs
Currency
Currency
120 Make a Trade Route Trade Route Commercial Hub Commercial Hub
Suguba Suguba
Market Market
Sukiennice Sukiennice
Mathematics Mathematics
Apprenticeship Apprenticeship
Horseback Riding
Horseback Riding
120 Build a Pasture Stable Stable
Ordu Ordu
Horseman Horseman
Saka Horse Archer Saka Horse Archer
Varu Varu
Hetairoi Hetairoi
Construction Construction
Apprenticeship Apprenticeship
Stirrups Stirrups
Iron Working
Iron Working
120 Build an Iron Mine Jebel Barkal Jebel Barkal
Oppidum Oppidum
Swordsman Swordsman
Ngao Mbeba Ngao Mbeba
Legion Legion
Immortal Immortal
Hypaspist Hypaspist
Machinery Machinery
Shipbuilding
Shipbuilding
200 Own 2 Galleys Kampung Kampung
Colossus Colossus
Quadrireme Quadrireme
Dromon Dromon
Allows embarking all land units Buttress Buttress
Mathematics
Mathematics
200 Build 3 Different Specialty Districts Petra Petra
Diplomatic Quarter Diplomatic Quarter
Consulate Consulate
+1 Movement Movement for all naval units Military Tactics Military Tactics
Education Education
Buttress Buttress
Construction
Construction
200 Build a Water Mill Terracotta Army Terracotta Army
Siege Tower Siege Tower
Toa Toa
Lumber Mill Lumber Mill ()
Castles Castles
Military Engineering Military Engineering
Engineering
Engineering
200 Build Ancient Walls Aqueduct Aqueduct
Bath Bath
Machu Picchu Machu Picchu
Catapult Catapult
Machinery Machinery

Civics[]

Civic Culture Culture cost Inspiration Inspiration Policy cards Units, infrastructure, & governments Other unlocks Leads to
Games and Recreation
Games and Recreation
110

Research the Construction technology.

Economic Policy Insulae

Colosseum Colosseum
Entertainment Complex Entertainment Complex
Street Carnival Street Carnival
Hippodrome Hippodrome
Arena Arena
Tlachtli Tlachtli

Military Training Military Training
Defensive Tactics Defensive Tactics

Political Philosophy
Political Philosophy
110

Meet 3 City-States

Diplomatic Policy Charismatic Leader
Diplomatic Policy Diplomatic League

Apadana Apadana
Autocracy Autocracy
Classical Republic Classical Republic
Oligarchy Oligarchy

Recorded History Recorded History
Defensive Tactics Defensive Tactics

Drama and Poetry
Drama and Poetry
110

Build a Wonder.

Wildcard Policy Literary Tradition

Theater Square Theater Square
Acropolis Acropolis
Amphitheater Amphitheater
Marae Marae

Recorded History Recorded History
Theology Theology

Military Training
Military Training
120

Build an Encampment.

Military Policy Raid
Military Policy Veterancy
Military Policy Equestrian Orders

Statue of Zeus Statue of Zeus

+1 Envoy Envoy

Mercenaries Mercenaries

Defensive Tactics
Defensive Tactics
175

Be the target of a Declaration of War.

Military Policy Bastions
Military Policy Limes

Mausoleum at Halicarnassus Mausoleum at Halicarnassus

+1 Governor Governor title.

Civil Service Civil Service
Naval Tradition Naval Tradition
Feudalism Feudalism

Recorded History
Recorded History
175

Build 2 Campus Districts.

Economic Policy Natural Philosophy
Diplomatic Policy Praetorium

Great Library Great Library

+1 Governor Governor title.

Civil Service Civil Service

Theology
Theology
120

Found a Religion.

Economic Policy Scripture

Mahabodhi Temple Mahabodhi Temple
Temple Temple
Prasat Prasat
Stave Church Stave Church
Madrasa Madrasa

+1 Envoy Envoy

Divine Right Divine Right

Tile Improvements[]

Roman Fort Roman Fort
Kampung Kampung
Pā
Rock-Hewn Church Rock-Hewn Church

Units[]

Districts and Buildings[]

Wonders[]

Apadana Apadana
Colosseum Colosseum
Colossus Colossus
Great Library Great Library
Great Lighthouse Great Lighthouse
Jebel Barkal Jebel Barkal
Machu Picchu Machu Picchu
Mahabodhi Temple Mahabodhi Temple
Mausoleum at Halicarnassus Mausoleum at Halicarnassus
Petra Petra
Statue of Zeus Statue of Zeus
Terracotta Army Terracotta Army

Governments[]

Autocracy Autocracy
Classical Republic Classical Republic
Oligarchy Oligarchy

Great People[]

1 Requires DLC

Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.

Related achievements[]

After Antiquity
After Antiquity
Win a regular game with a Classical Era start.
'Classical antiquity' is another name for the time period covering the ancient history of Greece and Rome, which are widely respected in the Western world.

See also[]

Civilization VI Eras [edit]
AncientClassicalMedievalRenaissanceIndustrialModernAtomicInformationFuture
Added in the Gathering Storm expansion pack.
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