Civilization Wiki
Tag: Visual edit
Tag: Visual edit
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* In {{PageIcon6|Theater Square}}/{{PageIcon6|Acropolis}}
 
* In {{PageIcon6|Theater Square}}/{{PageIcon6|Acropolis}}
 
** {{PageIcon6|Amphitheater}}
 
** {{PageIcon6|Amphitheater}}
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** {{Link6|Marae}}
 
* In {{PageIcon6|Encampment}}/{{PageIcon6|Ikanda}}
 
* In {{PageIcon6|Encampment}}/{{PageIcon6|Ikanda}}
 
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** {{PageIcon6|Stable}}
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* {{PageIcon6|Harbor}}/{{PageIcon6|Royal Navy Dockyard}}/{{Icon6|Cochon}}{{Icon6|Cothon}}{{Link6|Cothon}}
 
* {{PageIcon6|Harbor}}/{{PageIcon6|Royal Navy Dockyard}}/{{Icon6|Cochon}}{{Icon6|Cothon}}{{Link6|Cothon}}
 
** {{PageIcon6|Lighthouse}}
 
** {{PageIcon6|Lighthouse}}
* {{PageIcon6|Commercial Hub}}
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* {{PageIcon6|Commercial Hub}}/{{PageIcon6|Suguba}}
 
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** {{PageIcon6|Market}}
 
*** {{PageIcon6|Sukiennice}}
 
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*** ''{{PageIcon6|Immortal}}''
 
*** ''{{PageIcon6|Immortal}}''
 
*** ''{{PageIcon6|Hypaspist}}''
 
*** ''{{PageIcon6|Hypaspist}}''
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*** {{Link6|Toa}}
 
* Ranged
 
* Ranged
 
** ''{{PageIcon6|Saka Horse Archer}}''
 
** ''{{PageIcon6|Saka Horse Archer}}''

Revision as of 19:46, 11 February 2019

BackArrowGreen Back to Era (Civ6)

The Classical Era is the second era in Civilization VI. It is preceded by the Ancient Era and followed by the Medieval Era.

Intro

From humble beginnings, you have shown remarkable growth. Leave your bronze for iron and rule with horse and sword. The sky above begins to reveal its secrets, a collection of heaven that uplifts our hearts and guides us to foreign shores.

Game Info

In the Classical Era you finish establishing your civilization, and you gain access to the first set of real governments which will allow you to streamline your further development. You should aim to progress beyond the basics: build more districts, found new cities, develop trade beyond that first route and ... conquer your neighbors, if that's your inclination! Technology has now progressed enough to give you all means for taking cities (including the first more advanced units, such as the Swordsman), and you should've dealt with those pesky barbarians around your starting location. Seafaring civilizations should concentrate on developing their navy and building Harbors. And yes, you should Found your Religion, if you can.

When starting a game in the Classical Era, players receive one Settler, one Builder, one Scout, one Spearman, 10 Faith Faith, 110 Gold Gold, and 1 Envoy Envoy Envoy.

Districts and Buildings

Improvements

Roman Fort Roman Fort

Kampung Kampung

Units

Wonders

Apadana Apadana
Colosseum Colosseum
Colossus Colossus
Great Library Great Library
Great Lighthouse Great Lighthouse
Jebel Barkal Jebel Barkal
Mahabodhi Temple Mahabodhi Temple
Mausoleum at Halicarnassus Mausoleum at Halicarnassus
Petra Petra
Terracotta Army Terracotta Army

Technologies

Technology Prerequisites Eureka Unlocks
Celestial Navigation Celestial Navigation Sailing

Astrology

Improve 2 Sea Resources Lighthouse, Great Lighthouse, Harbor, Royal Navy Dockyard (England only)
Currency Currency Writing Make a Trade Route Market, Sukiennice (Poland only), Commercial Hub
Horseback Riding Horseback Riding Animal Husbandry Build a Pasture Stable, Ordu (Mongolia only), Horseman, Saka Horse Archer (Scythia only), Varu (India only), Hetairoi (Macedon only)
Iron Working Iron Working Bronze Working Build an Iron Mine Jebel Barkal, Swordsman, Ngao Mbeba (Kongo only), Legion (Rome only), Immortal (Persia only), Hypaspist (Macedon only)
Mathematics Mathematics Currency Build 3 different specialty districts Petra

+1 Movement Movement Movement for all naval units

Shipbuilding Shipbuilding Sailing Own 2 Galleys Colossus, Quadrireme, Kampung (Indonesia only)

Allows all land units to embark.

Construction Construction Horseback Riding

Masonry

Build a Water Mill Terracotta Army, Siege Tower
Engineering Engineering Wheel Build Ancient Walls Aqueduct, Bath (Rome only), Catapult

Civics

Civics Prerequisites Inspiration Unlocks
Games and Recreation Games and Recreation State Workforce Research the Construction technology Insulae, Arena, Tlachtli (Aztec only), Colosseum, Entertainment Complex, Street Carnival (Brazil only)
Political Philosophy Political Philosophy State Workforce, Early Empire Meet 3 city-states Autocracy, Oligarchy, Classical Republic, Charismatic Leader, Diplomatic League, Apadana
Drama and Poetry Drama and Poetry Early Empire Build a wonder Literary Tradition, Amphitheater, Theater Square, Acropolis (Greece only)
Military Training Military Training Military Tradition, Games and Recreation Build an Encampment Maneuver, Strategos

1 Envoy Envoy Envoy

Defensive Tactics Defensive Tactics Games and Recreation, Political Philosophy Be the target of a Declaration of War Bastions, Limes, Mausoleum at Halicarnassus

R&F-Only 1 Governor Title

Recorded History Recorded History Political Philosophy, Drama and Poetry Build 2 Campus districts Natural Philosophy, Praetorium, Great Library

R&F-Only 1 Governor Title

Theology Theology Mysticism, Drama and Poetry Found a Religion Scripture, Temple, Madrasa (Arabia only), Prasat (Khmer only), Stave Church (Norway only), Mahabodhi Temple

1 Envoy Envoy Envoy

R&F-Only Added in the Rise and Fall expansion pack.

Civilization VI [edit]
Rise and FallGathering StormNew Frontier PassLeader Pass
Lists
Concepts
Miscellaneous
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.