(→Districts and Buildings: cothon) Tag: Visual edit |
(→Units) Tag: Visual edit |
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* In {{PageIcon6|Theater Square}}/{{PageIcon6|Acropolis}} |
* In {{PageIcon6|Theater Square}}/{{PageIcon6|Acropolis}} |
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** {{PageIcon6|Amphitheater}} |
** {{PageIcon6|Amphitheater}} |
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+ | ** {{Link6|Marae}} |
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* In {{PageIcon6|Encampment}}/{{PageIcon6|Ikanda}} |
* In {{PageIcon6|Encampment}}/{{PageIcon6|Ikanda}} |
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** {{PageIcon6|Stable}} |
** {{PageIcon6|Stable}} |
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* {{PageIcon6|Harbor}}/{{PageIcon6|Royal Navy Dockyard}}/{{Icon6|Cochon}}{{Icon6|Cothon}}{{Link6|Cothon}} |
* {{PageIcon6|Harbor}}/{{PageIcon6|Royal Navy Dockyard}}/{{Icon6|Cochon}}{{Icon6|Cothon}}{{Link6|Cothon}} |
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** {{PageIcon6|Lighthouse}} |
** {{PageIcon6|Lighthouse}} |
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− | * {{PageIcon6|Commercial Hub}} |
+ | * {{PageIcon6|Commercial Hub}}/{{PageIcon6|Suguba}} |
** {{PageIcon6|Market}} |
** {{PageIcon6|Market}} |
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*** {{PageIcon6|Sukiennice}} |
*** {{PageIcon6|Sukiennice}} |
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*** ''{{PageIcon6|Immortal}}'' |
*** ''{{PageIcon6|Immortal}}'' |
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*** ''{{PageIcon6|Hypaspist}}'' |
*** ''{{PageIcon6|Hypaspist}}'' |
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+ | *** {{Link6|Toa}} |
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* Ranged |
* Ranged |
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** ''{{PageIcon6|Saka Horse Archer}}'' |
** ''{{PageIcon6|Saka Horse Archer}}'' |
Revision as of 19:46, 11 February 2019
The Classical Era is the second era in Civilization VI. It is preceded by the Ancient Era and followed by the Medieval Era.
Intro
From humble beginnings, you have shown remarkable growth. Leave your bronze for iron and rule with horse and sword. The sky above begins to reveal its secrets, a collection of heaven that uplifts our hearts and guides us to foreign shores.
Game Info
In the Classical Era you finish establishing your civilization, and you gain access to the first set of real governments which will allow you to streamline your further development. You should aim to progress beyond the basics: build more districts, found new cities, develop trade beyond that first route and ... conquer your neighbors, if that's your inclination! Technology has now progressed enough to give you all means for taking cities (including the first more advanced units, such as the Swordsman), and you should've dealt with those pesky barbarians around your starting location. Seafaring civilizations should concentrate on developing their navy and building Harbors. And yes, you should Found your Religion, if you can.
When starting a game in the Classical Era, players receive one Settler, one Builder, one Scout, one Spearman, 10 Faith, 110 Gold, and 1 Envoy Envoy.
Districts and Buildings
- In Theater Square/ Acropolis
- In Encampment/ Ikanda
- In Holy Site/ Lavra
- In Campus
- Harbor/ Royal Navy Dockyard/ Cothon
- Commercial Hub/ Suguba
- Entertainment Complex/ Street Carnival
- Aqueduct/ Bath
- Government Plaza
Improvements
Units
- Melee
- Ranged
- Light Cavalry
- Heavy Cavalry
- Siege
- Naval Ranged
- Support
Wonders
Apadana
Colosseum
Colossus
Great Library
Great Lighthouse
Jebel Barkal
Mahabodhi Temple
Mausoleum at Halicarnassus
Petra
Terracotta Army
Technologies
Technology | Prerequisites | Eureka | Unlocks |
---|---|---|---|
Celestial Navigation | Sailing
Astrology |
Improve 2 Sea Resources | Lighthouse, Great Lighthouse, Harbor, Royal Navy Dockyard (England only) |
Currency | Writing | Make a Trade Route | Market, Sukiennice (Poland only), Commercial Hub |
Horseback Riding | Animal Husbandry | Build a Pasture | Stable, Ordu (Mongolia only), Horseman, Saka Horse Archer (Scythia only), Varu (India only), Hetairoi (Macedon only) |
Iron Working | Bronze Working | Build an Iron Mine | Jebel Barkal, Swordsman, Ngao Mbeba (Kongo only), Legion (Rome only), Immortal (Persia only), Hypaspist (Macedon only) |
Mathematics | Currency | Build 3 different specialty districts | Petra
+1 Movement Movement for all naval units |
Shipbuilding | Sailing | Own 2 Galleys | Colossus, Quadrireme, Kampung (Indonesia only)
Allows all land units to embark. |
Construction | Horseback Riding
Masonry |
Build a Water Mill | Terracotta Army, Siege Tower |
Engineering | Wheel | Build Ancient Walls | Aqueduct, Bath (Rome only), Catapult |
Civics
Civics | Prerequisites | Inspiration | Unlocks |
---|---|---|---|
Games and Recreation | State Workforce | Research the Construction technology | Insulae, Arena, Tlachtli (Aztec only), Colosseum, Entertainment Complex, Street Carnival (Brazil only) |
Political Philosophy | State Workforce, Early Empire | Meet 3 city-states | Autocracy, Oligarchy, Classical Republic, Charismatic Leader, Diplomatic League, Apadana |
Drama and Poetry | Early Empire | Build a wonder | Literary Tradition, Amphitheater, Theater Square, Acropolis (Greece only) |
Military Training | Military Tradition, Games and Recreation | Build an Encampment | Maneuver, Strategos
1 Envoy Envoy |
Defensive Tactics | Games and Recreation, Political Philosophy | Be the target of a Declaration of War | Bastions, Limes, Mausoleum at Halicarnassus |
Recorded History | Political Philosophy, Drama and Poetry | Build 2 Campus districts | Natural Philosophy, Praetorium, Great Library |
Theology | Mysticism, Drama and Poetry | Found a Religion | Scripture, Temple, Madrasa (Arabia only), Prasat (Khmer only), Stave Church (Norway only), Mahabodhi Temple
1 Envoy Envoy |
Added in the Rise and Fall expansion pack.
Civilization VI [edit] | |
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Rise and Fall • Gathering Storm • New Frontier Pass • Leader Pass | |
Lists | |
Concepts
| |
Miscellaneous | |
Added in the Rise and Fall expansion pack. Added in the Gathering Storm expansion pack. |