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The Coal Power Plant is an advanced production building in Civilization VI: Gathering Storm. It is the first power-producing building in the game; it is built in the Industrial Zone district and requires a Factory (or one of its replacements).

Strategy[]

The Coal Power Plant is the earliest available Power Plant type. On top of serving as an early source of Power Power, it provides a large Production Production bonus in well-planned Industrial Zones with high adjacency bonuses, especially when Craftsmen or Five-Year Plan is active.

Notice that the Coal Power Plant is the only Power Plant that gives Production Production equal to its adjacency bonus, so you may lose (or gain, in some rare cases) Production Production for switching from the Coal Power Plant. So if possible, prioritize getting renewable energy sources instead of switching to Oil Power Plants or Nuclear Power Plants.

However, the Coal Power Plant is inefficient in its resource consumption and emits the largest amount of CO2. This will likely have the following implications:

  • Widespread construction of Coal Power Plants for their Production Production bonus will probably be favored as good military units mostly consume Oil Oil.
  • The bonus Production Production from a Coal Power Plant is local and will not be extended to other cities within 6 tiles.
  • To slow down Global Warming, converting to a more advanced Power Plant at the first available opportunity is likely advantageous, especially in districts without high adjacency bonuses.
  • Remember, the moment a more advanced source of energy is available within the same range where a Coal Power Plant, that source will be drawn instead of Coal Coal. This needs to be balanced against the fact that Coal Coal has no late-game use other than Power Power, whereas Oil Oil and Uranium Uranium will be required for units until the end.

Civilopedia entry[]

Coal has been used as fuel for fire as far back as prehistory. The rise of steam engines during the industrial revolution created an immense demand for the fuel. Coal burns hotter than wood and was, at the time, relatively easy to extract from various places around the world. The first coal-fired electrical power plant was built in 1884. In a coal-fired power plant, coal burns to heat water, which creates steam, which drives a dynamo, which generates electricity. This is an inefficient conversion of the potential energy in each lump of coal into electrical power even with modern improvements on the process, and as a side effect it creates a tremendous quantity of harmful particulates in smoke and ash, and releases CO2 into the atmosphere.

In the early twenty-first century, coal still provides a significant percentage of the total power generation in the world, particularly in industrial economies and in nations with large natural coal reserves. Pollution from both mining and power generation continue to plague humanity, but the reliability of on-demand coal-generated electrical power means it will continue to be used as long as the world continues to run on electricity.

See also[]

Civilization VI Buildings [edit]

AirportAmphitheater (Marae GS-Only.png) • Ancestral Hall R&F-Only.pngAncient WallsAquarium R&F-Only.pngAquatics Center R&F-Only.pngArchaeological MuseumArena (Tlachtli) • ArmoryArt MuseumAudience Chamber R&F-Only.pngBank (Gilded Vault3Grand Bazaar GS-Only.png) • Barracks (Basilikoi Paides1) • Broadcast Center (Film Studio) • CathedralChancery1Coal Power Plant GS-Only.pngConsulate1Dar-e MehrFactory (Electronics Factory) • Ferris Wheel R&F-Only.pngFlood Barrier GS-Only.pngFood Market R&F-Only.pngForeign Ministry R&F-Only.pngFortress2GranaryGrand Master's Chapel R&F-Only.pngGrove1Guildhall2GurdwaraHangarHeadquarters2Hydroelectric Dam GS-Only.pngIntelligence Agency R&F-Only.pngKeep2LibraryLighthouseMarket (Sukiennice1) • Mass Grave2Medieval WallsMeeting HouseMilitary AcademyMonument (Old God Obelisk3) • MosqueNational History Museum R&F-Only.pngNilometer2Nuclear Power Plant GS-Only.pngObelisk2Oil Power Plant GS-Only.pngPagodaPalacePlague Hospital2Power PlantQueen's Bibliotheque GS-Only.pngRenaissance Walls (Tsikhe R&F-Only.png) • Research LabRoyal Society R&F-Only.pngSanctuary1SeaportSewerShipyardShopping Mall R&F-Only.pngShrineStable (Ordu R&F-Only.png) • StadiumStock ExchangeStupaSynagogueTemple (Prasat1Stave Church) • University (Alchemical Society3MadrasaNavigation School1) • War Department R&F-Only.pngWarlord's Throne R&F-Only.pngWater Mill (Palgum1) • WatWorkshopZoo (Thermal Bath GS-Only.png)

1 Requires a DLC2 Specific scenarios only • 3 Secret Societies mode only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.

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