Colonial Government is a form of government in the Outback Tycoon scenario in Civilization VI. It is the second government available in the scenario.
Civilopedia entry[]
When a penal colony became self-sustaining it needed more than a governor with absolute authority over indentured servants. Harsh colonial justice was not exactly a selling point for accomplished tradesmen and those wishing to change their fortunes. Consequently, a true colonial government provided limited local and regional rule to its residents. Political offices expanded as the colony did, allowing the colonial capital to provide for (and more importantly, to tax) outlying settlements.
Civilization VI Governments [edit] |
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Autocracy • Catholic Monarchy1 • Chiefdom • Classical Republic • Colonial Government1 • Communism • Corporate Libertarianism • Democracy • Digital Democracy • Fascism • Kandake1 • Merchant Republic • Monarchy • Oligarchy • Penal Settlement1 • Pharaoh1 • State Government1 • Synthetic Technocracy • Thalassocracy1 • Theocracy |
1 Specific scenarios only
Added in the Gathering Storm expansion pack.
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