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''{{about|the unit Colonist|the colonists you select at the start of the game |Colonists (CivBE)}}''
 
''{{about|the unit Colonist|the colonists you select at the start of the game |Colonists (CivBE)}}''
{{Unit (CivBE)
+
{{Unit (CivBE)}}
|image = Colonists_Icon.png
 
|name = Colonist
 
|cost = 186
 
|strength =
 
|moves = 2
 
|rangedstrength =
 
|range =
 
|reqtech = Pioneering
 
|reqres = 2 {{PopulationBE}}
 
|upgrade =
 
|notes = Settles [[Outpost (CivBE)|Outpost]]
 
}}
 
 
==Game Info==
 
==Game Info==
 
Civilian Unit. Can establish an Outpost, which transforms into a full City once time passes and it acquires all territory adjacent to it. While producing this Unit, a City's Growth temporarily stops. Colonists may only be built in Cities with at least 2 Citizens.
 
Civilian Unit. Can establish an Outpost, which transforms into a full City once time passes and it acquires all territory adjacent to it. While producing this Unit, a City's Growth temporarily stops. Colonists may only be built in Cities with at least 2 Citizens.
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Colonists cost 640 {{EnergyBE}} to purchase.
 
Colonists cost 640 {{EnergyBE}} to purchase.
   
  +
{{UnitCPentryBE}}
==Civilopedia Entry==
 
Colonists are the heart of any colony. Only the Colonist is willing to brave the dangers of their new world, in hopes of founding an outpost somewhere among the wilderness. This outpost, if successful, will eventually grow to be a city. If it fails, its inhabitants will have paid the ultimate price. It is through the courage and sacrifice of Colonists that a colony is able to expand and grow.
 

Revision as of 02:59, 24 March 2020

''
Colonist
Colonist
Non-Combat Unit in Beyond Earth
Required Pioneering Pioneering
Moves Moves (CivBE) 2
Base Unit Strength Strength 0

Back arrow (CivBE) Back to the list of units

Game Info

Civilian Unit. Can establish an Outpost, which transforms into a full City once time passes and it acquires all territory adjacent to it. While producing this Unit, a City's Growth temporarily stops. Colonists may only be built in Cities with at least 2 Citizens.

Strategy

The Colonist is a civilian unit. It can establish an Outpost, which transforms into a full City once time passes and it acquires all territory adjacent to it. While producing this Unit, a City's Growth temporarily stops. The Colonist has no attack ability.

Colonists cost 640 Energy Energy to purchase.

Civilopedia entry

Colonists are the heart of any colony. Only the Colonist is willing to brave the dangers of their new world, in hopes of founding an outpost somewhere among the wilderness. This outpost, if successful, will eventually grow to be a city. If it fails, its inhabitants will have paid the ultimate price. It is through the courage and sacrifice of Colonists that a colony is able to expand and grow.