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Back arrow (CivBE) Civilization: Beyond Earth

Colonists is one of the selections players make when starting a new game in Sid Meier's Civilization: Beyond Earth and its Rising Tide expansion. It allows players to choose what kinds of people were on their colony ship and provides a city-based bonus.

Colonists (CivBE) Colonists Ability
Scientists (CivBE) Scientists +2 Science Science in every city
Refugees (CivBE) Refugees +2 Food Food in every city
Aristocrats (CivBE) Aristocrats +4 Energy Energy in every city

[1]

Engineers (CivBE) Engineers +2 Production Production in every city
Artists (CivBE) Artists +2 Culture Culture in every city (3 in Base BE)

[1]

Pioneers (CivBE) Pioneers Build colonists and explorers twice as fast

[2]

Mercenaries (CivBE) Mercenaries All Cities have +25 Hit Points, and all units have +10% Strength Combat Strength
and Ranged Strength Ranged Strength in friendly territory

[2]

Strategy[]

It is debatable whether or not one should double down here (e.g., choosing Engineers when playing as the PAC, which already receives a Production Production bonus toward wonders). Such a choice will make a colony very strong in one area, but could potentially leave it vulnerable in another. A safer choice as a beginner is to select colonists that will provide something you might struggle to get otherwise.

  • Scientists: Straight-up Science Science boost, and lets you get those early techs a bit faster.
  • Refugees: Also quite simple, as it will boost your Population Population growth in all cities. However, you need to mind your Health Health a bit more.
  • Aristocrats: Provides a boost to Energy Energy, which can be used to support and purchase buildings, improvements, and units. Good for a commerce game.
  • Engineers: Another straightforward option, as Production Production takes place a bit faster.
  • Artists: A Culture Culture boost that starts up your progress towards Virtues from the get-go.

Notes[]

  1. 1.0 1.1 In the December 2014 patch the +1 Health Health bonuses from Artists and Aristocrats were removed, but their Energy Energy and Culture Culture outputs were increased by one.
  2. 2.0 2.1 Pioneers and Mercenaries are only available as unlockables playing Sid Meier's Starships.

See also[]

Civilization: Beyond Earth [Edit]
Games: Base Beyond EarthRising TideStarships
Lists
Affinities
Concepts
Yields
Misc.
RT only Introduced in the Rising Tide expansion pack.
  • † Spin off game based in the same fictional universe
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