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The Comandante General is a unique type of Great Person available only to the Gran Colombian civilization (when led by Simón Bolívar) in Civilization VI. It cannot be trained or purchased, but is earned for free every time the game enters a new era.
- Attributes:
- +5
Combat Strength to owned land units within 2 tiles, irrespective of era. Stacks with the
Combat Strength bonus of a Great General.
- Cannot directly engage with enemy units; flees to the owner's nearest city if an enemy military unit enters its tile.
- +5
Comandantes Generales[]
Name | Bonus Ability |
---|---|
José Antonio Páez | Grants +4 ![]() |
Gregor MacGregor | Grants 1 promotion level to a military land unit and ![]() |
Antonio Nariño | Increase ![]() |
José Félix Ribas | Enemy units within 2 tiles lose 30 HP. |
Rafael Urdaneta | All land combat units within 2 tiles regain all Movement and attack capability. |
Santiago Mariño | +4 ![]() |
Manuel Piar | +7 ![]() |
Mariano Montilla | Units within 2 tiles gain +4 ![]() |
Francisco de Paula Santander | Gives a Random Civic. |
Antonio Jose de Sucre | Instantly creates the strongest unit you can build. This unit receives a free promotion.
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Strategy[]
The Comandante General is essentially a more versatile version of the Great General; therefore, most of the tips given for the latter unit will also apply for the former. However, Comandantes Generales have one distinct advantage over their counterparts: their military knowledge is not limited by era! As such, retiring a Comandante General as time passes in-game is not strictly necessary. That said, the retirement effect of each Comandante General is also quite powerful, so do not hesitate to retire one if you really need the boost. The passive abilities of multiple Comandantes Generales, like those of Great Generals, do not stack with one another, but passive abilities of one Comandante General do stack with those of a Great General. If you manage to earn an early Great General, your units can boast a +1 Movement bonus on top of a +10
Combat Strength bonus as early as the Classical Era, on top of your existing
Movement bonus of your civilization.
By earning the first Comandante General at the start of the Classical Era, Gran Colombia will earn +4 Era Score, making it slightly easier to avoid a Dark Age going into the Medieval Era. However, for each subsequent Comandante General, you do not earn +2 Era Score like when you earn other Great People, but they do grant +2 Era Score the first time a unit within their radius successfully scores a kill.
Civilopedia entry[]
Gran Colombia’s history is marked by resistance, and this resistance was led by a series of brilliant military commanders. From José de St Martín to José María Córdova, Francisco de Paula Santander to José Antonio Páez, to Simón Bolívar, “El Libertador,” himself, Latin American military leaders shaped the course of South America’s history.
As an example of their daring, during the liberation of New Granada, Bolívar led his 3,000 troops through swollen rainy-season rivers and up the flanks of the icy Andes, a move that would be nearly suicidal for another general. But Bolívar came down from the heights, outflanking the Spanish and cutting off reinforcements. Bogotá – the Spanish colonial capital – fell just days later.
Gallery[]
Civilization VI Great People [edit] |
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Artist • Admiral • Engineer • General • Comandante General1 • Merchant • Musician • Prophet • Scientist • Writer |
Great Works |
Comandantes Generales1 |
Antonio Jose de Sucre • Antonio Nariño • Francisco de Paula Santander • Gregor MacGregor • José Antonio Páez • José Félix Ribas • Manuel Piar • Mariano Montilla • Rafael Urdaneta • Santiago Mariño |
1 Requires a DLC
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