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 "Any man who can drive safely while kissing a pretty girl is simply not giving the kiss the attention it deserves."
– Albert Einstein

Game Info[]

The Combustion technology creates the contemporary internal combustion engine, widely used in smaller transportation vehicles.

Its military application allows the creation of the Destroyer, as well as the first Armored units in the game: either the World War II Tank (or the Landship in Gods & Kings GodsKings5 clear and Brave New World BNW-only). This will usher in the dominance of Oil Oil and make the mounted units (those requiring Horses Horses) obsolete.

Finally, in Brave New World, land Trade Route Trade Routes benefit from extended range with this tech (possibly from the use of cars and trucks).

Civilopedia entry[]

"Combustion" means burning. It's a chemical reaction between substances, one of which is usually oxygen, which often results in the generation of light and heat energy. Here we're speaking specifically about the use of combustion inside of an engine (hence, "internal combustion") to create energy to turn a crank or move a piston.

There are two different types of internal combustion engines: intermittent-combustion engines and steady flow engines. In an intermittent-combustion engine, a certain amount of fuel and oxygen is injected into the combustion chamber where it ignites and moves a piston or some other mechanical device, after which another discrete amount of fuel and oxygen is once again inserted, and the entire process repeats. Automobile engines are examples of intermittent-combustion engines. In an steady-flow engine, a steady stream of fuel and oxygen is injected into engine, burning continuously. Jet engines are steady-flow.

The first internal combustion engine patent was given to Englishmen Samuel Brown in 1823 for his "gas vacuum engine," which ran on hydrogen and oxygen. The first patent for using a jet engine to power an aircraft was filed in 1921 by Frenchman Maxime Guillaume. Neither of these first attempts was very successful, but they paved the way for technologies which would power the world right up until today, and for the foreseeable future.

Civilization V Technologies [edit]
Ancient Agriculture Animal Husbandry Archery Bronze Working Calendar Masonry Mining Pottery Sailing The Wheel Trapping Writing
Classical Construction Currency Drama and Poetry GodsKings5 clear Engineering Horseback Riding Iron Working Mathematics Optics Philosophy
Medieval Chivalry Civil Service Compass Education Guilds GodsKings5 clear Machinery Metal Casting Physics Steel Theology
Renaissance Acoustics Architecture GodsKings5 clear Astronomy Banking Chemistry Economics Gunpowder Metallurgy Navigation Printing Press
Industrial Archaeology Biology Dynamite Electricity Fertilizer Industrialization GodsKings5 clear Military Science Rifling Scientific Theory Steam Power Telegraph1
Modern Ballistics GodsKings5 clear Combustion Electronics Flight Mass Media1 Plastics Radio Railroad Refrigeration Replaceable Parts
Atomic2 Atomic Theory Combined Arms GodsKings5 clear Computers Ecology Nuclear Fission Penicillin Radar Rocketry
Information2 Advanced Ballistics Future Tech Globalization Lasers Mobile Tactics GodsKings5 clear Nanotechnology Nuclear Fusion Particle Physics Robotics Satellites Stealth Telecommunications GodsKings5 clear The Internet BNW-only
Сut Calculus3 Patronage3 Publishing3
1 Vanilla only 2 Atomic and Information eras are Future Era in Vanilla 3 Сut from the game
GodsKings5 clear Added in the Gods & Kings expansion pack.
BNW-only Added in the Brave New World expansion pack.