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Commerce is a social policy tree in Civilization V. It is available at the start of the Medieval Era.

Game Info[]

Commerce provides bonuses to naval empires (Vanilla and GodsKings5 clear.png only), and those focused on Gold Gold.

Adopting Commerce boosts Gold Gold output in Capital Capital City by 25%. Unlocks building Big Ben (BNW-only.png only).

Adopting all Policies in the Commerce tree will grant +1 Gold Gold from every:

  • Specialist (Vanilla)
  • Trading Post and double Gold Gold from Great Merchant trade missions. May purchase Great Merchants with Faith Faith (GodsKings5 clear.png)
  • Trading Post. It also allows the purchase of Great Merchants with Faith Faith starting in the Industrial Era. (BNW-only.png).
Policy Effect Requirement
Naval Tradition Naval Tradition
(Vanilla and GodsKings5 clear.png only)
+1 Movement Movement for Naval units and +1 sight range for naval combat units.
A Great Admiral appears and +2 Movement for all Great Admirals (GodsKings5 clear.png only).
Adopting Commerce
Trade Unions Trade Unions
(Vanilla and GodsKings5 clear.png only)
Maintenance paid on Roads and Railroads reduced by 33%. Harbors and Seaports gain +1 Gold Gold. Adopting Commerce
Mercantilism Mercantilism Purchasing items in Cities requires 25% less Gold Gold.
+1 Science Science from every Mint, Market, Bank and Stock Exchange (GodsKings5 clear.png and BNW-only.png only).
Trade Unions (Vanilla and GodsKings5 clear.png)
Mercenary Army (BNW-only.png)
Merchant Navy Merchant Navy
(Vanilla and GodsKings5 clear.png only)
+3 Production Production in all coastal Cities. Naval Tradition
Protectionism Protectionism +1 (+2 in GodsKings5 clear.png and BNW-only.png) 20xHappiness5.png Happiness from each Luxury Resource. Mercantilism (Vanilla and GodsKings5 clear.png)
Entrepreneurship & Mercantilism (BNW-only.png)
Wagon Trains Wagon Trains
(BNW-only.png only)
+2 Gold Gold from all your Land Trade Routes (with foreign nations). Maintenance paid on Roads and Railroads reduced by 50%. Adopting Commerce
Mercenary Army Mercenary Army
(BNW-only.png only)
Allows the purchasing of Landsknechts. Adopting Commerce
Entrepreneurship Entrepreneurship
(BNW-only.png only)
Great Merchants are earned 25% faster. Receive double Gold Gold from Great Merchant trade missions. Wagon Trains

Strategy[]

Main article: Social strategy (Civ5)#Commerce

Civilopedia entry[]

Commerce deals with the exchange of goods and services, either through barter (in exchange for other goods and services) or by the exchange of some form of currency. Commerce is as old as human language and perhaps even older. In some cultures merchants occupy a lower class than those who rule or who get to carry the weapons. In other cultures, merchants are seen as the elite, and the acquisition of wealth is seen as the greatest good. For most of its recent history the United States has been the second kind of country.

Related achievements

Money Doesn't Grow on Trees
Money Doesn't Grow on Trees
Fully Explore the Commerce Policy Track.
Civilization V Social Policies [edit]
Tradition

AristocracyLanded EliteLegalismMonarchyOligarchy

Liberty

CitizenshipCollective RuleMeritocracyRepresentationRepublic

Honor

DisciplineMilitary CasteMilitary TraditionProfessional ArmyWarrior Code

Piety

Free ReligionMandate of HeavenOrganized ReligionReformationReligious ToleranceTheocracy

Patronage

AestheticsConsulatesCultural DiplomacyEducated EliteMerchant ConfederacyPhilanthropyScholasticism

Commerce

EntrepreneurshipMercantilismMercenary ArmyMerchant NavyNaval TraditionProtectionismTrade Unions Wagon Trains

Rationalism

Free ThoughtHumanismScientific RevolutionSecularismSovereignty

Aesthetics

Artistic GeniusCultural CentersCultural Exchange Fine ArtsFlourishing of the Arts

Exploration

Maritime InfrastructureMerchant NavyNaval TraditionNavigation SchoolTreasure Fleets

Freedom

Civil SocietyConstitutionDemocracyFree SpeechUniversal Suffrage

Autocracy

FascismMilitarismPolice StatePopulismTotal War

Order

CommunismNationalismPlanned EconomySocialismUnited Front

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