Back to Social policies (Civ5)

Commerce policy tree image
Commerce is a social policy tree in Civilization V. It is available at the start of the Medieval Era.
Game Info[]
Commerce provides bonuses to naval empires (vanilla and only), and those focused on
Gold.
Adopting Commerce boosts Gold output in
Capital City by 25%. Unlocks building Big Ben (
only).
Adopting all Policies in the Commerce tree will grant +1 Gold from every:
- Specialist (Vanilla)
- Trading Post and double
Gold from Great Merchant trade missions. May purchase Great Merchants with
Faith (
).
- It also allows the purchase of Great Merchants with
Faith starting in the Industrial Era (
).
Policy | Effect | Requirement |
---|---|---|
![]() (Vanilla and ![]() |
+1 ![]() A Great Admiral appears and +2 ![]() ![]() |
Adopting Commerce |
![]() (Vanilla and ![]() |
Maintenance paid on Roads and Railroads reduced by 33%. Harbors and Seaports gain +1 ![]() |
Adopting Commerce |
![]() |
Purchasing items in Cities requires 25% less ![]() +1 ![]() ![]() ![]() |
Trade Unions (Vanilla and ![]() Mercenary Army ( ![]() |
![]() (Vanilla and ![]() |
+3 ![]() |
Naval Tradition |
![]() |
+1 (+2 in ![]() ![]() ![]() |
Mercantilism (Vanilla and ![]() Entrepreneurship & Mercantilism ( ![]() |
![]() ( ![]() |
+2 ![]() |
Adopting Commerce |
![]() ( ![]() |
Allows the purchasing of Landsknechts. | Adopting Commerce |
![]() ( ![]() |
Great Merchants are earned 25% faster. Receive double ![]() |
Wagon Trains |
Strategy[]
Civilopedia entry[]
Commerce deals with the exchange of goods and services, either through barter (in exchange for other goods and services) or by the exchange of some form of currency. Commerce is as old as human language and perhaps even older. In some cultures merchants occupy a lower class than those who rule or who get to carry the weapons. In other cultures, merchants are seen as the elite, and the acquisition of wealth is seen as the greatest good. For most of its recent history the United States has been the second kind of country.
Related achievements[]
![]() |
Money Doesn't Grow on Trees
Fully Explore the Commerce Policy Track.
|
See also[]
- Commerce in other games