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Detailed Trait info[edit | edit source]
- In conquests and patched versions of civ3, Corruption is reduced by 25% by slightly increasing the OCN (Optimal city number) by 25%. Which functionally works like an additional courthouse/police station.
- Cities (7 to 12) produce an additional +2 commerce and metropolises (13 and over) produce an additional +3 commerce.
- Commercial civilizations start the game with Alphabet, if the civilization is both Commercial and Seafaring then it starts with Pottery as well.
The following civilizations are commercial:
No longer Commercial:
|Civilization III Strengths|
|Agricultural • Commercial • Expansionist • Industrious • Militaristic • Religious • Scientific • Seafaring|
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