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− | {{Strength (Civ3)}}<br> |
+ | {{Strength (Civ3)}}<br /> |
+ | == Detailed Trait info == |
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− | The following civilizations are commercial: |
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+ | * In conquests and patched versions of civ3, Corruption is reduced by 25% by slightly increasing the OCN (Optimal city number) by 25%. Which functionally works like an additional courthouse/police station. |
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+ | * Cities (7 to 12) produce an additional +2 commerce and metropolises (13 and over) produce an additional +3 commerce. |
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*[[English (Civ3)|English]] |
*[[English (Civ3)|English]] |
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*[[French (Civ3)|French]] |
*[[French (Civ3)|French]] |
Revision as of 07:13, 12 September 2018
Detailed Trait info
- In conquests and patched versions of civ3, Corruption is reduced by 25% by slightly increasing the OCN (Optimal city number) by 25%. Which functionally works like an additional courthouse/police station.
- Cities (7 to 12) produce an additional +2 commerce and metropolises (13 and over) produce an additional +3 commerce.
Civilization III Strengths |
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AgriculturalC • Commercial • Expansionist • Industrious • Militaristic • Religious • Scientific • SeafaringC |
C: Added in Conquests expansion |