A commodity is an item traded between cities in Civilization II. After the discovery of trade, every city menu will display six commodities: three available for export and three demanded as imports. Hides can be exported indefinitely; other items can only be carried by one caravan or valid trade route at a time.
There are 16 commodities available:
†The bonus value is used in computing the initial monetary and science bonus from a new trade route. If a commodity is demanded by the caravan's target city, the default trade value is multiplied by the bonus value.
- Main article: Modding (Civ2)
The names of Civ2’s commodities can be found and modified in the