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Communism is an advance in Call to Power II.

Gameplay[]

Communism is one of the more productive forms of Government. The majority of citizens are workers who contentedly toil in fields and factories. Although the economy is good, government control of the market squelches profits.

Communism is well suited to medium-sized empires that want to build up their Cities. The strong military enjoys the support of the people, making Communist empires excellent at waging war.

Great Library entry[]

Although communal living and popular government were concepts that originated in ancient times, the socio-economic injustices of Western Europe's Industrial Revolution-era class structure spawned the first earnest political movement aimed at establishing a communist state. In 1848, a Prussian sociologist and economist named Karl Marx penned, with Friedrich Engels, The Communist Manifesto, a pamphlet outlining a plan to radically alter the government of labor, markets and the state. Marx also wrote the communist movement's most important book, Das Kapital. Although communism has had many developments, the fundamental idea of a society in which property was owned by the community and all citizens shared in the enjoyment of the common wealth according to their need.

Historically, communism had a hard time taking hold. The Bolshevik Revolution of 1917, lead by Vladmir Lenin, began the transformation of Russia into a communist state. Although the Union of Soviet Socialist Republics (USSR) lasted well into the 1990s, its success as a communist state was mixed. Plagued by a host of problems both internal and external, the people of the USSR endured a series of dictatorships unrivaled in their oppressiveness. After more than 70 years of attempts to establish a viable state, the communists lost power to more capitalist-minded leaders. Smaller nations have experimented with communism throughout the 20th century, but capitalist nations, most notably the United States, succeeded in subverting and dismantling almost every attempt to establish a communist government.

Call to Power II Advances
Ancient Age Agriculture Alchemy Ballistics Bronze Working Concrete Drama Feudalism Geometry Horse Riding Iron Working Jurisprudence Masonry Monarchy Philosophy Religion Ship Building Slave Labor Stone Working Toolmaking Trade Writing
Renaissance Age Agricultural Revolution Modern Metallurgy Hull Making Ocean Faring Naval Tactics Gunpowder Cannon Making Cavalry Tactics Banking Optics Chemistry Age of Reason Physics Theology Fascism Bureaucracy Classical Education Printing Press Nationalism Democracy
Modern Age Advanced Infantry Tactics Advanced Naval Tactics Advanced Urban Planning Aerodynamics Communism Computer Conservation Corporate Republic Corporation Criminal Code Economics Electricity Explosives Global Defense Global Economics Guided Weapon Systems Industrial Revolution Internal Combustion Jet Propulsion Mass Media Mass Production Mass Transit Modern Medicine Naval Aviation Oil Refining Pharmaceuticals Quantum Physics Radar Railroad Supersonic Flight Tank Warfare Vertical-Flight Aircraft
Genetic Age AI Surveillance Advanced Composites Arcologies Chaos Theory Digital Encryption Fluid Breathing Fuel Cells Genetics Global Communications Nano-Assembly Neural Interface Nuclear Power Robotics Space Flight Superconductor Technocracy
Diamond Age Cybernetics Ecotopia Fusion Gaia Controller Gaia Theory Gene Therapy Genetic Tailoring Human Cloning Life Extension Nano-Machines Nano-Warfare Neural Reprogramming Plasma Weaponry Smart Materials Ultrapressure Machines Unified Physics Virtual Democracy
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