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*Normal resource production. |
*Normal resource production. |
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− | * |
+ | *Martial Law for 3 units: For every military unit inside city, unhappiness is reduced by 1. |
*Units cost 1 shield of maintenance. [[Settlers (Civ1)|Settlers]] consumes 2 food units. |
*Units cost 1 shield of maintenance. [[Settlers (Civ1)|Settlers]] consumes 2 food units. |
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*Low Corruption, however is equal in all cities. (All cities are considered as they were from 10 tiles of distance to the palace) |
*Low Corruption, however is equal in all cities. (All cities are considered as they were from 10 tiles of distance to the palace) |