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Computer is an advance in Civilization: Call to Power.

Summary[]

The advent of the Computer leads to Computer Centers which add 1 science per population and increase science overall by 50%. The Wonder The Internet is also born, speeding communication and revolutionizing the world. By linking directly into foreign information systems, the Internet gives 10 foreign Advances per Age.

Great Library entry[]

The primitive abacus, considered the first mechanical calculator, is in some ways the conceptual progenitor of Computers. However, it wasn't until WWII, when the military needed faster ballistic calculators and cryptographers needed machines to help break German secret codes, that the modern computer was born. In 1944, a Harvard mathematician invented the electronic computer, the Mark I. From this point on, as technology made rapid leaps forward tracking the advances of the vacuum tube, the transistor, and integrated circuitry, computers were swiftly replaced with successors. In accordance with Moore's Law, which states that the logic density of computer circuitry would double every year starting with 1965 with 8 bits per square inch, progress did indeed follow the exponential pathway to smaller, faster, and more powerful computers. They now pervade almost every niche of society, occupying desktops and laps alike.

Civilization: Call to Power Advances
Ancient Age Agriculture Alchemy Astronomy Bronzeworking Bureaucracy Domestication Engineering Geometry Hullmaking Ironworking Jurisprudence Mining Monarchy Philosophy Religion Shipbuilding Stirrup Stoneworking Theocracy Tool-Making Trade Writing
Renaissance Age Age of Reason Agricultural Revolution Banking Cannon-Making Cavalry Tactics Classical Education Democracy Economics Gunpowder Industrial Revolution Machine Tools Mechanical Clock Medicine Nationalism Ocean-Faring Optics Perspective Physics Printing Press Republic
Modern Age Aerodynamics Chemistry Communism Computer Conservation Corporation Electricity Electrification Explosives Fascism Genetics Global Defense Globenet Jet Propulsion Mass Media Mass Production Oil Refining Pharmaceuticals Quantum Physics Railroad Rocketry Space Flight Steel Tank Warfare
Genetic Age AI Surveillance Advanced Composites Arcologies Corporate Republic Cryonics Ecotopia Fuel Cells Fusion Genetic Tailoring Human Cloning Nano-Assembly Neural Interface Robotics Sea Colonies Smart Materials Space Colonies Superconductor Technocracy Unified Physics
Diamond Age Alien Archaeology Asteroid Mining Cloaking Digital Encryption Eden Project Gaia Theory Life Extension Mind Control Subneural Ad Ultra-Pressure Machinery Virtual Democracy Wormholes Zero-G Industry
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