The intro narration for the Classical Era is used.
This is a timed single-player scenario in which you control Alexander, rushing to expand your empire and earn the title of "Alexander the Great." It emphasizes territorial expansion, combat, and calculated use of your Great Generals. The technology and civics trees, policy cards, diplomacy, and religion are all disabled, and the city occupation penalty lasts until the end of the scenario.
Since Science, Culture, and Faith are not used in this scenario, all yields are converted to Gold. In addition, pillaging tile improvements provides different rewards than it does in the base game, as detailed in the table below.
Persia is your opponent in this scenario, and you are locked into war with them. They are allied with all three of the city-states, each of which can field a different unique unit. Alexander the Great makes an appearance as a Great General in this scenario, and all of the Great Generals provide different benefits. You will receive one or two free units if Alexander the Great is within one tile of a city containing a Palace or a wonder when you capture it, but if he dies, the scenario ends in defeat.
To achieve victory, you must conquer all 28 cities on the map within a number of turns determined by the difficulty level: 60 for Settler, 55 for Chieftain or Warlord, 50 for Prince or King, 45 for Emperor or Immortal, and 37 for Deity. Your final score is 5 times the number of cities in your empire, with a maximum of 200.
- Alexander (Macedon)
- Leader Ability: To World's End (Same as base game.)
- Civilization Ability: Eponymous Cities (Settlers receive +1 Movement. All cities start with 2 Population and a Granary. District Production time is decreased and Encampments start with a Basilikoi Paides.)
- Unique Unit(s): Hypaspist, Hetairoi (Same as base game.)
- Unique Building: Basilikoi Paides (Same as base game.)
- Darius III (Persia)
Because the player cannot obtain Envoys in Conquests of Alexander, it is not possible to interact with city-states diplomatically. As such, city-states do not provide any Envoy bonuses or Suzerain bonuses.
|Marakanda||Saka Horse Archer|
- Alexander the Great
- Cleitus the Black
He Named Them All After Himself?
Settle four cities in Conquests of Alexander on any difficulty.
No More Worlds To Conquer
Win Conquests of Alexander on any difficulty.
Possess all of the following after conquering a city in Conquests of Alexander: Hoplite, Saka Horse Archer, Maryannu Chariot Archer, Immortal, and Varu
|Civilization VI Scenarios |
|Ancient Rivals • Cavalry and Cannonades • Conquests of Alexander1 • Gifts of the Nile1 • Global Thermonuclear War • Hallowed Ground • Jadwiga's Legacy1 • Outback Tycoon1 • Path to Nirvana1 • Pirates • Red Death • The Black Death • Vikings, Traders, and Raiders!1 • War Machine|
|1 Requires a DLC
Added in the Gathering Storm expansion pack.