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The Conquistador is a unique melee unit of the Spanish civilization in Civilization VI. It replaces the Musketman.

In the Gathering Storm expansion, the Conquistador requires 10 Niter (Civ6) Niter to train.

  • Attributes:
    • Higher Civ6Production Production cost (250 vs. 240).
    • +10 Civ6StrengthIcon Combat Strength when escorting (or when in the same tile with) a religious unit.
    • Converts cities to Spain's religion (if they have founded one) if it captures a city or is adjacent to the city when it is captured.
    • +10 Civ6StrengthIcon Combat Strength vs. anti-cavalry units.


The Conquistador is a great way to push Spain's main agenda: Religious Victory through conquest. The best way to use Conquistadors is to pair them up with any religious unit, and then invade the lands of the empire which defies the spread of your religion. Thus your Conquistador will enjoy much superior CS, and as soon as you conquer a city you will immediately turn it to your religion!

Civilopedia entry Edit

The Spanish conquistadores (“conquerors”) were the soldier-explorers who colonized the world for Spain from the 14th through the 18th centuries. With the end of the Reconquista in 1492 AD, there were a lot of veteran Spanish soldiers at loose ends; luckily, shortly thereafter the Spanish discovered a New World, just ripe for conquest and conversion to Christianity (the latter actually did motivate some). The conquistadors would spread across the Americas, Africa, Asia, and even Oceania, exploring, exploiting, and even settling down in places. Drawn primarily from the ranks of light horsemen, the combination of European tactics, weapons, mounts, and ruthlessness meant most of the natives had little chance of defeating the conquistadors … and that small chance only due to sheer numbers (provided enough of them were willing to die). There is no doubt that without the likes of Cortes, Pizarro, de Balboa, de Soto and others chasing fortune, there would have been no globe-spanning empire.

Gallery Edit

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