- Common abilities:
- Special abilities:
- Special traits:
- Higher Combat Strength (58 vs. 55).
- Higher Production cost (250 vs. 240).
Strategy[edit | edit source]
The Conquistador is a great way to push Spain's main agenda: Religious Victory through conquest. The best way to use Conquistadors is to pair them up with any religious unit, and then invade the lands of the empire which defies the spread of your religion. Thus your Conquistador will enjoy much superior Combat Strength, and as soon as you conquer a city you will immediately turn it to your religion!
Note that the Conquistador will convert captured cities into your majority Religion, not your founded one. Therefore, if you do not have a majority Religion in your empire, the Conquistador will convert captured cities into atheism (similar in function to an Inquisitor removing an alien religion), or if your majority Religion is different from your founded one, that alien Religion will be adopted instead.
Civilopedia entry[edit | edit source]
The Spanish conquistadores (“conquerors”) were the soldier-explorers who colonized the world for Spain from the 14th through the 18th centuries. With the end of the Reconquista in 1492 AD, there were a lot of veteran Spanish soldiers at loose ends; luckily, shortly thereafter the Spanish discovered a New World, just ripe for conquest and conversion to Christianity (the latter actually did motivate some). The conquistadors would spread across the Americas, Africa, Asia, and even Oceania, exploring, exploiting, and even settling down in places. Drawn primarily from the ranks of light horsemen, the combination of European tactics, weapons, mounts, and ruthlessness meant most of the natives had little chance of defeating the conquistadors … and that small chance only due to sheer numbers (provided enough of them were willing to die). There is no doubt that without the likes of Cortes, Pizarro, de Balboa, de Soto and others chasing fortune, there would have been no globe-spanning empire.