Civilization Wiki

Back to List of technologies in Civ5

 "Three things are to be looked to in a building: that it stand on the right spot; that it be securely founded; that it be successfully executed."
– Johann Wolfgang von Goethe

Construction is a technology in Civilization V.

Game Info[]

The Construction technology represents further advancements in building and combining materials, allowing more flexible and varied shapes and constructions in general, and the combination of building materials such as stone and wood. This technology allows your Workers to construct the Lumber Mill improvement in forested tiles, increasing Production Production without destroying the Forest. It also allows the construction of the Colosseum, the first standard Happiness Happiness-enhancing building. Finally, in Gods & Kings it allows the training of the next-generation ranged unit: the Composite Bowman.

Civilopedia entry[]

Construction represents the advancement of the study of masonry, primarily by adding iron and other metals to the builder's toolbox. Although remarkably durable, stone and brick are also quite heavy and inflexible. It's impossible to construct very tall structures out of these materials - unless the structure in question is solid stone or brick and is pyramid-shaped - otherwise they will collapse under their own weight or in the face of a strong wind.

Metal structures, on the other hand, or masonry reinforced with metal - can be quite tall and beautiful, and structurally sound. Using metal one can create soaring bridges, deep tunnels, great skyscrapers and elevated roadways. Without construction none of the world's great cities could exist, nor could its most beautiful architecture.

See also[]

Civilization V Technologies [edit]
Ancient Agriculture Animal Husbandry Archery Bronze Working Calendar Masonry Mining Pottery Sailing The Wheel Trapping Writing
Classical Construction Currency Drama and Poetry Engineering Horseback Riding Iron Working Mathematics Optics Philosophy
Medieval Chivalry Civil Service Compass Education Guilds Machinery Metal Casting Physics Steel Theology
Renaissance Acoustics Architecture Astronomy Banking Chemistry Economics Gunpowder Metallurgy Navigation Printing Press
Industrial Archaeology Biology Dynamite Electricity Fertilizer Industrialization Military Science Rifling Scientific Theory Steam Power Telegraph1
Modern Ballistics Combustion Electronics Flight Mass Media1 Plastics Radio Railroad Refrigeration Replaceable Parts
Atomic2 Atomic Theory Combined Arms Computers Ecology Nuclear Fission Penicillin Radar Rocketry
Information2 Advanced Ballistics Future Tech Globalization Lasers Mobile Tactics Nanotechnology Nuclear Fusion Particle Physics Robotics Satellites Stealth Telecommunications The Internet
Сut Calculus3 Patronage3 Publishing3
1 Vanilla only 2 Atomic and Information eras are Future Era in Vanilla 3 Сut from the game
Added in the Gods & Kings expansion pack.
Added in the Brave New World expansion pack.