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- Cannot be built if Street Carnival has already been built in this city.
The following buildings can be constructed in a Copacabana:
- Carnival (Coastal): Special Project which provides +1 additional Amenity while developed and earns Great Engineer, Great Merchant, Great Writer, Great Artist, & Great Musician points upon completion.
- Bread and Circuses (Coastal): City project which increases the Loyalty pressure that this city exerts on itself and other cities nearby. While active, each of your Citizens here exerts +1 (or +0.5) Loyalty pressure to this city. This pressure also affects other cities within 9 tiles, but is 10% less effective per tile. Once completed, instantly gain +20 Loyalty in this city.
The Copacabana serves the same purpose for Brazil as its Street Carnival, providing Amenities and a bevy of Great Person points when they undertake its special Carnival project. It becomes available later in the game than the Street Carnival, but once it does, it makes a welcome addition to coastal or island cities that have yet to build an Amenities-boosting district. Its buildings also provide useful bonuses to Tourism and Science.
This district also gives access to two different Projects - the special Brazilian Carnival and the default Bread and Circuses.
Justifiably one of the most famous beach neighborhoods in the world (and interestingly, named for a place in the highlands of Bolivia) Copacabana looms large in Brazilian identity domestically and around the world. Officially nestled between Fort Copacabana at the south end and Fort Duque de Caxias at the north end, it was a luxurious neighborhood for the elite of Rio de Janeiro for most of its history, with the Copacabana Palace Hotel as its biggest landmark. In the 1970s when the narrow beach was expanded and the area became a booming destination for sunbathers and tourists of all social classes. It has served as a massive venue for concerts, New Year’s Eve celebrations, and even a papal Mass.