The Copacabana is a unique District of the Brazilian civilization in Civilization VI: Rise and Fall. It replaces the Water Park and must be built on a Coast or Lake tile adjacent to land.
- Effects:
- Lower
Production cost (27 vs. 54)
- +2
Amenities from entertainment to parent city.
Amenities from the Aquarium and Aquatics Center buildings extend to cities whose City Centers are up to 9 tiles away from the district.
- Lower
- Restrictions:
- Cannot be built if Street Carnival has already been built in this city.
Buildings[]
The following buildings can be constructed in a Copacabana:
Projects[]
- Carnival (Coastal): Special Project which provides +1 additional
Amenity while developed and earns
Great Engineer,
Great Merchant,
Great Writer,
Great Artist, &
Great Musician points upon completion.
- Bread and Circuses (Coastal): City project which increases the Loyalty pressure that this city exerts on itself and other cities nearby. While active, each of your
Citizens here exerts +1 (or +0.5) Loyalty pressure to this city. This pressure also affects other cities within 9 tiles, but is 10% less effective per tile. Once completed, instantly gain +20 Loyalty in this city.
Strategy[]
Brazil is unique in that it is the only civilization in the game with two unique Districts. As the Water Park is generally much better than the Entertainment Complex, the Copacabana should be prioritized in every Brazilian city as soon as it is unlocked.
The Copacabana serves the same purpose for Brazil as its Street Carnival, providing Amenities and a bevy of
Great Person points when they undertake its special Carnival project. It becomes available later in the game than the Street Carnival, but once it does, it makes a welcome addition to coastal or island cities that have yet to build an
Amenities-boosting district. Its buildings also provide useful bonuses to
Tourism and
Science.
This district also gives access to two different Projects - the special Brazilian Carnival and the default Bread and Circuses.
Because of how powerful this District is, Brazil should always make a beeline for Natural History.
Civilopedia entry[]
Justifiably one of the most famous beach neighborhoods in the world (and interestingly, named for a place in the highlands of Bolivia) Copacabana looms large in Brazilian identity domestically and around the world. Officially nestled between Fort Copacabana at the south end and Fort Duque de Caxias at the north end, it was a luxurious neighborhood for the elite of Rio de Janeiro for most of its history, with the Copacabana Palace Hotel as its biggest landmark. In the 1970s when the narrow beach was expanded and the area became a booming destination for sunbathers and tourists of all social classes. It has served as a massive venue for concerts, New Year’s Eve celebrations, and even a papal Mass.
Gallery[]
Civilization VI Districts [edit] |
---|
Aerodrome • Aqueduct (Bath) • Campus (Observatory1 • Seowon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
1 Requires a DLC • 2 The Black Death scenario only
|