Strategy[edit | edit source]
Copper is notable for being one of three bonus resources (along with Crabs and Maize) to provide Gold, which may be invaluable in the beginning of the game! Additionally, its improvement is a major Production booster, and building Industrial Zones near one or more Copper Mines will yield even more impressive Production bonuses.
Civilopedia entry[edit | edit source]
Ductile with a high heat and electrical conductivity, copper has been used by men for thousands of years, since at least 8000 BC (giving name to the so-called Copper Age). But mostly it was used in alloys, such as bronze, brass, and cupronickel, all of which are a lot more durable and stronger, and hence good for things like armor and swords. Copper itself has some useful properties, not the least the fact humans need trace amounts in their diet to avoid some unpleasant debilitating conditions.
|Civilization VI Resources |
Amber • CinnamonS • Citrus • ClovesS • Cocoa • Coffee • CosmeticsG • Cotton • Diamonds • Dyes • Furs • Gold Ore3 • Gypsum • Honey1 • Incense • Ivory • Jade • JeansG • Marble • Mercury • Olives • Pearls • PerfumeG • Salt • Silk • Silver • Spices • Sugar • Tea • Tobacco • ToysG • Truffles • Turtles • Whales • Wine
|G: Accessed by Great Merchant • S: Suzerainty with Zanzibar|
1 Added in Maya & Gran Colombia Pack • 2 Secret Societies mode only • 3 Specific scenarios only
Added in the Rise and Fall expansion pack.