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Corvée is an Economic Policy Card in Civilization VI.

Strategy[]

This is the earliest Policy which accelerates the construction of Wonders. It is available quite early, and usually may be used to aid construction of all Wonders after Stonehenge. The problem is that Tier 1 governments (with the exception of Classical Republic) have only one Economic Policy Economic slot, so if you want to aid your Wonder construction, you'll have to either forgo all other possible Economic Policies or slot them in your government's Wildcard Slot Wildcard slot. Urban Planning, the other early Production Production-oriented Policy, aids general construction in all your cities; in contrast, Corvée gives you a greater Production Production boost for Wonders at the expense of Production Production that could be used for units, districts, or buildings. Think carefully about whether the investment is worth it for your civilization, gameplay style and chosen victory path, and be sure to remove Corvée as soon as you finish (or fail to finish) a Wonder.

Under Classical Republic, you can use both this Policy and Urban Planning for a substantial boost in Production Production without the loss of development momentum!

Civilopedia entry[]

Although the term refers to the medieval practice of paying one’s taxes through unpaid labor – typically a certain number of days each year – “corvée” has been around since ancient Egypt. From roughly 2600 BC onward, the Old Kingdom used such “taxes” to build pyramids, temples and monuments. Imperial China had a similar system in place; Qin Shi Huang and subsequent emperors imposed it for public works such as the Great Wall and the Grand Canal. By the Middle Ages, corvée was embedded in the feudal system, with tenants required to perform construction work on the private lands of their lords. Thus, throughout history the gentry had nice homes and tombs while everyone else had hovels.

Civilization VI Policy Cards [edit]
Military Policy
Military
After Action Reports AgogeBastionsChivalryConscriptionCraftsmen Defense of the MotherlandDisciplineDrill Manuals Equestrian Orders Feudal ContractForce Modernization Grande ArméeIntegrated Space CellInternational WatersLevée en MasseLightning WarfareLimesLimitanei LogisticsManeuverMaritime IndustriesMartial LawMilitary FirstMilitary ResearchNational IdentityNative ConquestPatriotic WarPress GangsProfessional ArmyPropagandaRaidResource Management RetainersRetinues SackSecond Strike Capability Strategic Air ForceSurveyTheir Finest HourThird Alternative Total WarVeterancyWars of Religion
Economic Policy
Economic
AestheticsCaravansariesCivil Prestige CollectivizationColonial OfficesColonial TaxesColonizationCorvéeCraftsmenEcommerceEconomic UnionExpropriationFive-Year PlanFree MarketGod KingGothic ArchitectureGrand OperaHeritage TourismIlkumInsulaeLand SurveyorsLiberalismMarket EconomyMedina QuarterMeritocracyNatural PhilosophyNaval InfrastructureNew DealOnline CommunitiesPublic TransportPublic WorksRationalismReligious OrdersResource ManagementSatellite BroadcastsScriptureSerfdomSimultaneumSkyscrapersSports MediaThird AlternativeTown ChartersTrade ConfederationTriangular TradeUrban Planning
Diplomatic Policy
Diplomatic
Arsenal of DemocracyCharismatic LeaderCollective ActivismColonial Offices Colonial Taxes Communications OfficeContainmentCryptographyDiplomatic LeagueGunboat DiplomacyInternational Space AgencyMachiavellianismMerchant ConfederationMusic Censorship Nuclear EspionagePolice StatePraetorium RajWisselbanken
Wildcard Policy
Wildcard
Aerospace Contractors Autocratic Legacy Communist Legacy Defense of the Motherland Democratic Legacy Diplomatic Capital Fascist Legacy FrescoesGlobal Coalition Hallyu InspirationIntegrated Attack Logistics InventionLaissez-FaireLiterary TraditionMartial Law Mercantile Legacy Military OrganizationMonarchic Legacy NavigationNobel PrizeNon-State Actors Oligarchic Legacy Rabblerousing Republican Legacy RevelationScience Foundations Space Tourism StrategosSymphoniesTheir Finest Hour Theocratic Legacy Traveling Merchants
Dark Age Policy
Dark
Automated Workforce Collectivism Cyber Warfare Decentralization1Despotic Paternalism1Disinformation Campaign Elite Forces Flower Power Inquisition Isolationism Letters of Marque Monasticism Robber Barons Rogue State Samoderzhaviye1Soft Targets1Twilight Valor
Golden Age Policy
Golden1
Culture Industry1Exodus of the Evangelists1Free Inquiry1Heartbeat of Steam1Mandala State1Military-Industrial Complex1Monumentality1Popular Front1Praetorian Guard1Reform the Coinage1Sakdina1Sky and Stars1Solidarity1To Arms!1Wish You Were Here1
1 Dramatic Ages mode only
Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.