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A '''cottage''' is an economic [[improvements|tile improvement]] that can be built after discovering [[Pottery]]. Cottage improvements progressively increase in value, depending on game speed.
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A '''cottage''' is a [[improvements|tile improvement]] that can be built by [[worker]]s immediately upon the discovery of [[Pottery]]. Cottages add [[commerce]] to their tile. Cottages may be created on most [[flatland]], and in addition, they may also be placed on grassland [[hill]]s.
   
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When they are first created, cottages are a relatively low-value time improvement. But after many turns of being worked (that is, population is placed on them in the city screen), cottages progressively grow in value. The stages of growth are: cottage, hamlet, village, and finally town. Note that players refer to all of these things generically as "cottages".
Using quick, normal and epic speeds as references:
 
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The time required to grow a cottage depends on game speed. Growth times are listed below for quick/normal/epic/marathon speeds. Growth times are halved when running the [[Emancipation]] civic.
   
 
*'''Cottages''' +1 {{coin}}, ~10 pillage value
 
*'''Cottages''' +1 {{coin}}, ~10 pillage value
**Becomes a Hamlet in 7/10/15 turns
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**grows to a Hamlet in 7/10/15/30 turns
 
*'''Hamlet''' +2 {{coin}}, ~15 pillage value
 
*'''Hamlet''' +2 {{coin}}, ~15 pillage value
**Becomes a Village in 13/20/30 turns
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**grows to a Village in 13/20/30/60 turns
 
*'''Village''' +3 {{coin}}, ~20 pillage value
 
*'''Village''' +3 {{coin}}, ~20 pillage value
**+1 {{coin}} with [[Printing Press]]
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**+1 {{coin}} upon the discovery of the technology [[Printing Press]]
**Becomes a Town in 27/40/60 turns
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**grows to a Town in 27/40/60/120 turns
 
*'''Town''' +4 {{coin}}, ~25 pillage value
 
*'''Town''' +4 {{coin}}, ~25 pillage value
**+1 {{coin}} with [[Printing Press]]
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**+1 {{coin}} upon the discovery of the technology [[Printing Press]]
**+2 {{coin}} with [[Free Speech]]
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**+2 {{coin}} with the civic [[Free Speech|Free Speech
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]]
**+1 {{hammer}} with [[Universal Suffrage]]
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**+1 {{hammer}} with the civic [[Universal Suffrage]]
 
These upgrade times are halved when running the [[Emancipation]] civic.
 
 
[[Category:Improvements]]
 
[[Category:Improvements]]

Revision as of 15:37, 7 April 2010

A cottage is a tile improvement that can be built by workers immediately upon the discovery of Pottery. Cottages add commerce to their tile. Cottages may be created on most flatland, and in addition, they may also be placed on grassland hills.

When they are first created, cottages are a relatively low-value time improvement. But after many turns of being worked (that is, population is placed on them in the city screen), cottages progressively grow in value. The stages of growth are: cottage, hamlet, village, and finally town. Note that players refer to all of these things generically as "cottages".

The time required to grow a cottage depends on game speed. Growth times are listed below for quick/normal/epic/marathon speeds. Growth times are halved when running the Emancipation civic.

  • Cottages +1 Coin (Civ4), ~10 pillage value
    • grows to a Hamlet in 7/10/15/30 turns
  • Hamlet +2 Coin (Civ4), ~15 pillage value
    • grows to a Village in 13/20/30/60 turns
  • Village +3 Coin (Civ4), ~20 pillage value
    • +1 Coin (Civ4) upon the discovery of the technology Printing Press
    • grows to a Town in 27/40/60/120 turns
  • Town +4 Coin (Civ4), ~25 pillage value