Civilization Wiki
Advertisement

BackArrowGreen Goods

Cotton is one of the goods in Sid Meier's Colonization. It can be grown on several different terrain tiles (see below), and can be woven into Cloth. A Master Cotton Planter increases Cotton yields. A Master Weaver increases Cloth production. A Weaver's shop or Textile mill also increases Cloth production.

Terrain Cotton production
Prairie 3
Plains 2
Desert 1
Mixed forest 1
Broadleaf forest 1
Scrub forest 1

Cotton is also a Bonus Resource which may be found on Prairies. Not surprisingly, it increases the production of Cotton (the good) on that tile.

Sid Meier's Colonization Goods

CigarsClothCoatsCottonCrossesFoodFursHammerHorsesLumberMusketsOreRumSilverSugarTobaccoToolsTrade goods

Advertisement