Goods
Cotton is one of the goods in Sid Meier's Colonization. It can be grown on several different terrain tiles (see below), and can be woven into Cloth. A Master Cotton Planter increases Cotton yields. A Master Weaver increases Cloth production. A Weaver's shop or Textile mill also increases Cloth production.
Terrain | Cotton production |
---|---|
Prairie | 3 |
Plains | 2 |
Desert | 1 |
Mixed forest | 1 |
Broadleaf forest | 1 |
Scrub forest | 1 |
Cotton is also a Bonus Resource which may be found on Prairies. Not surprisingly, it increases the production of Cotton (the good) on that tile.
See also[]
- Cotton in other games
Sid Meier's Colonization Goods |
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Cigars • Cloth • Coats • Cotton • Crosses • Food • Furs • Hammer • Horses • Lumber • Muskets • Ore • Rum • Silver • Sugar • Tobacco • Tools • Trade goods |