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The Courthouse decreases corruption in its city and makes the city more resistant to propaganda.

Corruption refers to both Commerce and Production (Waste).

Civilopedia entry[]

As kingdoms and empires expanded, it became increasingly difficult for the rulers to maintain control over the more distant regions of their realm. To ensure that the far-flung cities of the empire contributed their expected share of duties and taxes to the government, local magistrates and courts were established. In the courthouse, the ruler's representatives listened to the grievances of the people and defined and enforced the laws that governed social interaction. This reduced crime, and thereby kept the local population productive.

Civilization III Buildings [edit]
AirportAqueductBankBarracksCathedralCivil DefensePCoal PlantCoastal FortressColosseumCommercial DockPCourthouseFactoryGranaryHarborHospitalHydro PlantLibraryManufacturing PlantMarketplaceMass Transit SystemNuclear PlantOffshore PlatformPalacePolice StationRecycling CenterResearch LabSAM Missile BatterySolar PlantSS CockpitSS Docking BaySS EngineSS Exterior CasingSS Fuel CellsSS Life Support SystemSS Planetary Party LoungeSS Stasis ChamberSS Storage/SupplySS ThrustersStock ExchangePTempleUniversityWalls
P: Added in the Play the World expansion pack
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