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Game Info[]

Special building, only constructable in Occupation Occupied cities.

Unhappiness reduction[]

Occupation Occupied cities generate extra Unhappiness Unhappiness, both per Citizen Citizen in annexed cities (1.34 Unhappiness Unhappiness per Population Population, instead of the usual 1 Unhappiness Unhappiness) and per annexed city, as detailed in the table below:

Map size Duel Tiny Small Standard Large Huge
Unhappiness Unhappiness per annexed city +5 +5 +5 +5 +4 +3
Penalty compared to normal city +2 +2 +2 +2 +1.6 +1.2


Note that these penalties may be reduced for the player on lower difficulty levels, and for the AI on higher difficulty levels.

Building or purchasing a Courthouse will remove the Occupation Occupied status and the additional Unhappiness Unhappiness (but not the normal Unhappiness Unhappiness from the Citizen Citizens or the city itself), and the city will thereafter function as a normal city in your empire.

Strategy[]

The Courthouse is an essential building for aggressive empires. Construct one in each Occupation Occupied city as quickly as possible, especially if you're intent upon conquering a bunch of them. Be mindful that its Gold Gold maintenance cost is outrageous!

Civilopedia entry[]

A Courthouse is a building in which the local authorities administer the law. Oftentimes the building also houses the local civil government as well, but this is by no means always the case. Generally the courthouse occupies a conspicuous place of importance in the central part of the city - either because the citizens view it with pride, or because the government wants to remind the citizens that it's got its eye on them.

See also[]

Civilization V Buildings [edit]
Airport Amphitheater AqueductArmoryArsenalBank (Hanse Satrap's Court) • Barracks (Ikanda Krepost) • Bomb Shelter Broadcast TowerCaravansary Castle (Mughal Fort) • Cathedral CircusColosseumConstabulary CourthouseFactoryForgeGarden (Candi ) • GranaryHarborHospitalHotel Hydro PlantLibrary (Paper MakerRoyal Library ) • LighthouseMarket (Bazaar) • Medical LabMilitary AcademyMilitary BaseMintMonastery Monument (Stele ) • Mosque MuseumNuclear PlantObservatoryOpera House (Ceilidh Hall ) • Pagoda Police Station Public SchoolRecycling Center Research LabSeaportShrine (Pyramid ) • Solar PlantSpaceship FactoryStable (Ducal Stable ) • StadiumStock ExchangeStone WorksSupermarket2Temple (Burial TombMud Pyramid Mosque) • TheatreUniversity (Wat) • Walls (Walls of Babylon1) • Water Mill (Floating Gardens) • Windmill (Coffee House ) • Workshop (Longhouse) • Zoo
1 Requires a DLC2 Сut from the game
Added in the Gods & Kings expansion pack.
Added in the Brave New World expansion pack.