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The Crouching Tiger is a unique ranged unit of the Chinese civilization in Civilization VI.

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Strategy[]

The Crouching Tiger can never fully replace the Crossbowman, which is also unlocked by Machinery. Compared to its contemporary, it has the same Strength Combat Strength, 10 more Ranged Strength Ranged Strength, and 1 less Range Range, but is 40 Production Production cheaper. While the Crossbowman's greater Range Range gives it a huge advantage on offense, the Crouching Tiger is better suited for defense, especially when used in conjunction with the Great Wall.

Like all units with 1 Range Range, the Crouching Tiger exposes itself to retaliation each time it gets close enough to fire at an enemy, but placing it on a Great Wall segment gives it a +10 Strength Defense Strength bonus. The Garrison Promotion Promotion works especially well with a Crouching Tiger placed on a Great Wall segment, since it will gain 10 Strength Combat Strength on both offense and defense. Another use for this unit is to put it in an Encampment, so you can enjoy its high Ranged Strength Ranged Strength without fear of retaliation. Nevertheless, if you time your attacks right, it's possible to move Crouching Tigers within range of enemy units and fire before they can react! 50 Ranged Strength Ranged Strength will do decent damage to all Medieval Era units except Knights, especially if you've managed to accumulate some Promotion Promotions beforehand.

Since the Crouching Tiger is a standalone unit, you cannot pre-build other units to upgrade into them, but its low Production Production cost allows you to quickly train some of them if you're targeted for declarations of war, especially with Feudal Contract (which is unlocked with Feudalism, a civic China will always want to beeline). In the expansions, there shouldn't be any repercussions if you train one Crouching Tiger just for the Era Score, since it isn't vital to any Chinese strategies. Make sure you keep that unit around rather than deleting it, though - city ranged attacks take the highest Ranged Strength Ranged Strength of any unit you have, and for China the Crouching Tiger will hold that distinction until you build a Frigate or Field Cannon.

Civilopedia entry[]

After the Chinese discovered gunpowder c. 9th Century AD, they used it just for fireworks and making pretty, colorful explosions. But eventually someone figured out it was pretty useful in warfare too, and soon enough flintlocks and cannon were all the rage in Asia. According to Dr. Yongxiang Lu, the little-known Chinese “Crouching Tiger” lay somewhere between a bombard and a cannon, one of the earliest uses of gunpowder in warfare. A crude device, it was basically an iron tube, sealed at one end, wrapped with thick ropes to reinforce it and with two short legs at the front to elevate the barrel slightly (so the shot didn’t plow up the ground instead of smashing the enemy). It is known that the Crouching Tiger saw action c. 1368 at the beginning of the Ming dynasty, and was still being used as late as 1592 against the Japanese in Korea. When fired, it is reported to have had a range of about 800 paces, which no doubt made the enemy very uncomfortable since it outranged anything else at the time.

Gallery[]

Related achievements[]

Crouching Tiger Hidden Cannon
Crouching Tiger Hidden Cannon
Playing as China, end a turn with 5 Crouching Tigers on Great Wall tiles.
A reference to Crouching Tiger, Hidden Dragon, a 2000 martial arts film.
Civilization VI Units [edit]
Civilian SettlerBuilderTraderArchaeologistSpyNaturalistRock Band GS-Only
Land military AT CrewArcher (Hul'che1Pítati Archer1) • ArtilleryBarbarian Horse ArcherBarbarian HorsemanBombardCatapultCavalry (CossackHuszár GS-OnlyLlanero1) • Courser GS-Only (Black Army GS-OnlyOromo Cavalry1) • Crossbowman (Voi Chiến1) • Crouching TigerCuirassier GS-Only (Rough RiderWinged Hussar1) • Field Cannon (Hwacha R&F-Only) • Giant Death Robot GS-OnlyHeavy ChariotHelicopterHorseman (Hetairoi1) • Infantry (Digger1) • Keshig R&F-OnlyKnight (Mandekalu Cavalry GS-OnlyMamlukTagma1) • Line Infantry (Garde ImpérialeRedcoat) • Machine GunMalón Raider R&F-OnlyMan-At-Arms (Khevsur R&F-OnlyBerserkerSamurai) • Maryannu Chariot ArcherMechanized InfantryModern ATModern ArmorMountie GS-OnlyMusketman (ConquistadorJanissary GS-Only) • Nihang1Pike and Shot (Carolean GS-Only) • Pikeman (Impi R&F-Only) • Questing Knight4Ranger (Highlander R&F-Only) • Rocket ArtillerySabum Kibittum1Saka Horse ArcherScout (Okihtcitaw R&F-Only) • Skirmisher GS-Only (Warak'aq GS-Only) • SlingerSpearman (Hoplite) • Spec Ops R&F-OnlySwordsman (Hypaspist1Immortal1LegionNgao MbebaToa GS-Only) • TankTrebuchet (Domrey1) • Vampire3VaruWar-CartWarrior MonkWarrior (Eagle WarriorGaesatae1) • Zombie5
Naval military Aircraft CarrierBattleship (Minas Geraes) • Caravel (Nau1) • DestroyerFrigate (De Zeven Provinciën R&F-OnlyJong1) • Galley (Bireme GS-OnlyViking Longship) • IroncladMissile CruiserNuclear SubmarinePrivateer (Barbary Corsair GS-OnlySea Dog) • Quadrireme (Dromon1) • Submarine (U-Boat)
Aircraft BiplaneBomberFighter (P-51 Mustang) • Jet BomberJet Fighter
Support Anti-Air GunBattering RamCultist3Drone R&F-OnlyMedicMilitary EngineerMobile SAMObservation BalloonSiege TowerSoothsayer2Supply Convoy R&F-Only
Religious ApostleGuruInquisitorMissionary
See also Great PeopleHeroes
1 Requires DLC2 Apocalypse mode only • 3 Secret Societies mode only • 4 Heroes & Legends mode only • 5 Zombie Defense mode only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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