Poland can trigger a Culture Bomb by building a Fort here, allowing them to steal two tiles from Greece.
A Culture Bomb is a special effect in Civilization VI and its expansions which instantly expands a civilization's territory into nearby neutral, or even foreign-owned territory. Culture bombing is the only way of taking non-neutral territory in the game, barring military conquest or diplomatic negotiations involving switching cities.
Mechanics[]
A Culture Bomb is triggered on a specific tile (usually by building a tile improvement or district). The result is the immediate annexation of the six tiles surrounding the trigger tile, without districts or wonders and falling within 3 hexes of one of the owner's City Centers. Tiles in which wonders or districts are being constructed are still flipped under the effect of a Culture Bomb, wiping out any unfinished construction in the process.
A Culture Bomb may be triggered by a number of special sources within the game. Typically, it is the case of civilization or leader abilities, such as:
- The Polish ability Golden Liberty, which triggers one by building Encampments or Forts.
- The Australian ability Land Down Under, which triggers one by building Pastures.
- The Dutch ability Grote Rivieren, which triggers one by building Harbors.
- The Māori ability Mana, which triggers one by building Fishing Boats.
- The Gallic ability Hallstatt Culture, which triggers one by building Mines (but claims only unowned tiles).
- Jayavarman VII's ability Monasteries of the King, which triggers one by building Holy Sites.
Non-civilization-specific Culture Bombs can be triggered via other means. Notably:
- The Preserve triggers one upon completion (but claims only unowned tiles).
- A civilization with the Burial Grounds Enhancer Belief (under the vanilla and Rise and Fall rulesets) triggers one by building a Holy Site.
- A civilization with the Warrior Monks Follower Belief (under the Gathering Storm ruleset) triggers one by building a Holy Site.
- The Great Engineer Mimar Sinan triggers one (under the Rise and Fall ruleset) when building an Industrial Zone.
- Outcome A of the Border Control Treaty resolution triggers one for the target upon completion of any district.
Related achievements[]
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Wood for Sheep
Playing as Australia, build a Pasture over Sheep and steal an adjacent player's Lumbermill
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See also[]
- Culture Bomb in other games

