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The Defensive Fortifications are the Modern Age Fortification in Civilization VII. They must be built adjacent to another Fortified district.

Strategy[]

Just like the Ancient Walls of the Antiquity Age and the Medieval Walls of the Exploration Age, the Defensive Fortifications are simply called Fortification in the game. They are not a Building Building and do not have the building tag; therefore, they cannot be the first structure to be built on a tile to designate an urban zone, and they do not count toward the limit of 2 buildings per tile. Constructing these walls follow specific ruling, which is explained in the District article.


Civilopedia entry[]

With the rise of gunpowder and modern military tactics, fortifications evolved beyond a reliance on walls. Their strength against small arms and siege weapons during the medieval era fell short in the face of cannon fire. Walls became lower and thicker and were typically built of dirt and stone. Fortified cities became obsolete.

Instead, defensive strategies focused on smaller positions that were easier to protect and could operate as a base from which to mobilize units. These defenses relied heavily on forts, which used a combination of ditches and walls to outlast explosives and reduce blind spots. Bastion forts were particularly prominent; the European star design was notoriously difficult to overcome.

Yet military strategy and technology marched on. By the end of World War I, as combat became increasingly mobile and ammunition grew more powerful, permanent fortifications became impractical. Defenses became more and more temporary, taking the form of concrete pillboxes, trenches, barbed wire, and other methods that were quick to deploy, cheap to produce, and easy to abandon when the fighting moved elsewhere.

Gallery[]

See also[]

Civilization VII Buildings [edit]
Antiquity
Exploration
Modern
A Ageless 1 Requires DLC