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Desert is a type of terrain in Civilization: Call to Power.

Gameplay[]

Deserts are harsh environments and cannot easily support a city. Farming and mining are expensive, but possible. Movement is slow, but it is relatively easy to build roads through the sandy terrain. Rivers greatly enhance this terrain.

Great Library entry[]

Arid and semi-arid regions constitute a third of the Earth's land surface. It is an expensive and time-consuming activity to hold back encroaching deserts which otherwise may move across 40 square miles of earth a day. Los Angeles relies upon a system of aqueducts to funnel more than three-quarters of its water from the Sierra Nevada mountains, 340 miles away.

Civilization: Call to Power Terrains
Beach Continental Shelf Dead Tile Deep Water Desert Desert Hill Forest Glacier Grassland Hill Jungle Mountain Plains Polar Hill Rift River Shallow Water Space Swamp Trench Tundra Volcano
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