Civilization Wiki

BackArrowGreen Back to List of terrains

Desert (Hills) is a base terrain in Civilization VI which is a variant of other Desert tiles. Like other Desert tiles, they are usually found in equatorial regions.

Desert Hills provide 1 Production Production. Desert Hills may be improved with Mines, which makes them vastly more productive than other Desert tiles. All Hills have a +3 Strength Combat Strength modifier, which can strengthen city defenses, as well as protect vulnerable units.


Desert Hills are rarely a first choice for improvement or priority when settling, considering their relative lack of yields even with a resource. However, for civilizations like Australia and Mali, or a city intending to build Jebel BarkalPetra, or the University of Sankore, they can be useful or even highly productive!

Civilopedia entry[]

Even less appealing than flat desert, about the only thing desert hills are good for is defending in a battle. This feature has made them the holdouts for groups such as the Bedouins, Tuaregs, Berbers, and other desert-dwellers.


Civilization VI Terrains [edit]
Base CoastDesertDesert (Hills)GrasslandGrassland (Hills)HillsLakeMountainsNile River3OceanPlainsPlains (Hills)SnowSnow (Hills)TundraTundra (Hills)
Features Cataract3CliffsFloodplainsDesert FloodplainsGrassland FloodplainsPlains FloodplainsGeothermal Fissure GS-OnlyIceImpact Zone1 2MarshOasisRainforestBurning Rainforest1Burnt Rainforest1Reef R&F-OnlyRiverVolcanic Soil GS-OnlyVolcano GS-OnlyWoodsBurning Woods1Burnt Woods1
Other Barbarian OutpostMeteor Site1Tribal Village
See also ImprovementNatural WonderResource
1 Requires DLC2 Apocalypse mode only • 3 Specific Scenarios only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.