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Desert Folklore is a Pantheon in Civilization VI. It increases the Civ6Faith Faith output of Holy Site districts by 1 for each adjacent Desert tile.

The Kongolese cannot make use of this pantheon under Mvemba a Nzinga, since his leader ability prevents them from building Holy Sites.

Strategy Edit

Like all pantheons that rely on specific terrain types, Desert Folklore attempts to boost the desirability of an otherwise unappealing terrain. It requires an appropriate start and the player having more interest in Civ6Faith Faith than whatever other bonuses may be obtained (e.g. extra Civ6Culture Culture from Sheep Pastures through God of the Open Sky or Civ6Production Production from Oases through Lady of the Reeds and Marshes).

This pantheon makes deserts more viable places in which to found cities, especially when pursuing a Religious Victory or after adopting Theocracy or building the Grand Master's Chapel to enable Civ6Faith Faith purchasing of military units. It has good synergy with desert-biased civilizations such as Mali (with the Suguba further lowering Civ6Faith Faith costs), Egypt (who can build the Holy Sites cheaper next to a River, although River Goddess is also a reasonable choice there), and Nubia (whose Nubian Pyramid is particularly well-suited to being built next to Holy Sites).

Religions and Pantheons in Civilization VI
Default Religions

BuddhismCatholicismConfucianismEastern OrthodoxyHinduismIslamJudaismProtestantismShintoSikhismTaoismZoroastrianism

Pantheons

City Patron GoddessDance of the AuroraDesert FolkloreDivine SparkEarth GoddessFertility RitesFire GoddessGod of CraftsmenGod of HealingGod of the ForgeGod of the Open SkyGod of the SeaGod of WarGoddess of FestivalsGoddess of the HarvestGoddess of the HuntInitiation RitesLady of the Reeds and MarshesMonument to the GodsOral TraditionReligious IdolsRiver GoddessReligious SettlementsSacred PathStone Circles

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