Despotism is a Government type in Civilization II.
In a Despotism, the ruler has absolute control over his or her subjects, and this control is usually enforced by the military. This system has a tendency to minimize individual freedom, and reduce the efficiency of production efforts.[1]
Game Effects[]
Unit Support[]
Happiness[]
- Up to three military units in each city institute "martial law". Each of these units makes one unhappy citizen content.
Corruption and Waste[]
- Because of Despotism's high rate of corruption, it is almost always an inferior form of government. Try to switch to a Monarchy as soon as possible.[1]
Special[]
- Under a Despotism, Tax/Luxury/Science rates cannot be set higher than 60%.[1]
- Any terrain square that ordinarily produces three or more of any resource (Food, Shields, or Trade) produces one less.[1]
Titles[]
The default title of a despotic ruler is "emperor" (male) or "empress" (female).
An Egyptian despot is known as a "pharaoh". A Roman despot is known as a "dictator". A Sioux despot is known as a "chief". A Viking despot is known as a "warlord".
References[]
Civilization II Governments |
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Anarchy • Communism • Democracy • Despotism • Fundamentalism • Monarchy • Republic |