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Dido (Civ6)

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==Detailed Approach==
 
==Detailed Approach==
Phoenicia needs to get [[Bireme (Civ6)|Biremes]] and embarked [[Settler (Civ6)|Settlers]] into play as early as possible. The combination of these two [[Units (Civ6)|units]] allows Dido to quickly settle and protect an empire of interconnected coastal cities. As you settle this naval trading empire, choose a single [[Continent (Civ6)|continent]] for the permanent location of your capital and use a Cothon project to move it there. Ensuring that your cities on that continent cannot suffer any sort of pressures from other inland empires allows you to secure your settlements’ [[Loyalty (Civ6)|loyalty]].
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Phoenicia needs to get [[Bireme (Civ6)|Biremes]] and embarked [[Settler (Civ6)|Settlers]] into play as early as possible. The combination of these two [[Units (Civ6)|units]] allows Dido to quickly settle and protect an empire of interconnected coastal cities. As you settle this naval trading empire, choose a single [[Continent (Civ6)|continent]] for the permanent location of your capital and use a Cothon project to move it there. Ensuring that your coastal cities on that continent cannot suffer any sort of pressures from other inland empires allows you to secure your settlements’ [[Loyalty (Civ6)|loyalty]].
   
 
==Lines==
 
==Lines==
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